New NF barrack Concept (fun projects inspiration)

Discussion in 'Art' started by TheLiberalElitist, Oct 21, 2010.

  1. MOOtant

    MOOtant Member

    Messages:
    4,047
    Likes Received:
    0
    Trophy Points:
    0
    Actually otherjms is doing something very similar for Brenodi.
     
  2. ViroMan

    ViroMan Black Hole (*sniff*) Bully

    Messages:
    8,382
    Likes Received:
    4
    Trophy Points:
    0
    Pics plez moot
     
  3. alucard13mmfmj

    alucard13mmfmj Member

    Messages:
    2,170
    Likes Received:
    0
    Trophy Points:
    0
    yes we all want. did u watch all the macross?
     
  4. -Mayama-

    -Mayama- MANLY MAN BITCH

    Messages:
    6,487
    Likes Received:
    0
    Trophy Points:
    0
    Looks to real world not enough brenodi, isnt that a barracks thread and not a aircraft thread anway?
     
  5. TheLiberalElitist

    TheLiberalElitist Member

    Messages:
    627
    Likes Received:
    4
    Trophy Points:
    0
    Yea kinda moved on since the rax was not well received. Probably could delete the thread since none of my reasons for actually creating the thread were accomplished.
     
  6. ViroMan

    ViroMan Black Hole (*sniff*) Bully

    Messages:
    8,382
    Likes Received:
    4
    Trophy Points:
    0
    since someone link to this... why not put this barrack in the svn to try it out?
     
  7. Vante

    Vante Member

    Messages:
    32
    Likes Received:
    0
    Trophy Points:
    0
    if not mentioned...

    cut the top(the useless part) off of the current nf rax..

    dun kthnxby.
     
  8. PatPeter

    PatPeter I have no idea what I am talking about

    Messages:
    250
    Likes Received:
    0
    Trophy Points:
    0
    Hold on guys, I got this:

    1. Presupposition: Current barracks has an upstairs.
    2. Add a staircase.
    3. Add four windows, two on each side of the second story.
    4. Resolution:
      1. No one has to create a new model, only edit the current.
      2. Though the barracks can still be rocket/vehicle sniped, this can be countered by grenadiers and scouts on the second floor.
      3. The upstairs would equivocate to the ability to walk on top of and the closet of the BE barracks.

    inb4 "Do you have stairs in your barracks?" I said staircase because I assume ladders don't bind to placed models correctly (cite NF repair station).
     
    Last edited: Sep 14, 2011
  9. ViroMan

    ViroMan Black Hole (*sniff*) Bully

    Messages:
    8,382
    Likes Received:
    4
    Trophy Points:
    0
    duno if the nf barax is big enough for a stair to the top unless you start at the door. Step in look right jump up 2 squares look left jump up like 2 more? squares? You would run out of stamina pretty fast.

    Anyways its an old idea but people shot it down because they felt that the windows would allow people to turtle and use the barax as a super bunker more so then baraxes are now.

    Hmm I wonder if its possible to put a ramp in there that isn't too steep to walk up.
     
    Last edited: Sep 15, 2011
  10. Vante

    Vante Member

    Messages:
    32
    Likes Received:
    0
    Trophy Points:
    0
    atleast try it.
     
  11. PatPeter

    PatPeter I have no idea what I am talking about

    Messages:
    250
    Likes Received:
    0
    Trophy Points:
    0
    What if they used very very very small stairs? You could probably put a staircase in half the length of the barracks then.

    I agree, could any of our modellers just give it a go and see how the community likes it?
     
  12. duke

    duke Former Developer (BE Creator)

    Messages:
    296
    Likes Received:
    31
    Trophy Points:
    0
    Just on the original concept, there were 2 motivations for this.

    First, I always felt the NF were too steampunkish, and it looked stupid having them up against what looks like a regular scifi army. I wanted to bring them more in line with Vietnam era designs.

    Second, footprints and silhouettes. The footprints on both sides needed to be standardized so as to not put the other at a disadvantage. Similarly, the height and dimensions of the building shouldnt greatly differ between sides. Right now the NF building stick out like sore thumbs and make easier targets. The difference, to make them recognizable, should be in the sillhoute, thus I went for the rounder design which would separate them from the sharp angled BE designs. From there follows Chris' comments on designing for function.
     
  13. TheLiberalElitist

    TheLiberalElitist Member

    Messages:
    627
    Likes Received:
    4
    Trophy Points:
    0
    Rise motherfucka RISE!!!!

    Anyways added some more details to the original idea.

    [​IMG]

    [​IMG]
     
  14. ImSpartacus

    ImSpartacus nerf spec plz

    Messages:
    8,598
    Likes Received:
    7
    Trophy Points:
    0
    Spartacus likes.

    Would bodies fall through to the ground and be able to get rev'ed under the rax? If so, so that's a good workaround to the no-revive-in-buildings issue.
     
  15. LordDz_2

    LordDz_2 Strange things happens here

    Messages:
    2,956
    Likes Received:
    93
    Trophy Points:
    0
    It's a good concept, but please increase the size of the doorways. Remember that we have hardcollisions now. ;)
     
  16. w00kie

    w00kie Mustachioed Mexican

    Messages:
    3,863
    Likes Received:
    13
    Trophy Points:
    0
    [​IMG]

    remove all that stuff and add boxes. done.
     
  17. CyberKiller

    CyberKiller Nyooks!

    Messages:
    1,107
    Likes Received:
    8
    Trophy Points:
    0
    That stuff is on every empires building and is required to allow placement on slightly uneven terrain. The bit you scribbled out would sit underground.
     
  18. Z100000M

    Z100000M Vithered Weteran

    Messages:
    9,120
    Likes Received:
    70
    Trophy Points:
    0
    This.
    Please.
     
  19. w00kie

    w00kie Mustachioed Mexican

    Messages:
    3,863
    Likes Received:
    13
    Trophy Points:
    0
    but normaly the underground part is just long blocks/slopes. what he posted looked much more like overground stuff that will always be there. :rolleyes:
     
  20. Z100000M

    Z100000M Vithered Weteran

    Messages:
    9,120
    Likes Received:
    70
    Trophy Points:
    0
    Frankly, i'd remove the railing.
    While the prospect of being able to not get shot at when geting out of the rax, or possibly being able to lob shells over it is certainly a fresh and exciting prospect for nf underdogs, I feel like thats somewhat imba.
    What I wouldnt mind, is getting somehting scaleable in there, so its possible to climb on top of it.
     

Share This Page