Muzzle Flash on Iron Sights

Discussion in 'Archive' started by Cyber-Kun, Jun 12, 2007.

  1. Jcw87

    Jcw87 Member

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    Me and Nebajoth were discussing a TV show.
     
  2. Private Sandbag

    Private Sandbag Member

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    My two pence:

    slightly increast the BEAR one, as currently it's just not there at all.

    and restore all non ironsight weapons to their former glory.

    this would be the best solution :D
     
  3. arklansman

    arklansman Member

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    Unfortunately, I can't do that without some Krenzification.

    And on the BEAR, you can see a tiny bit of it, just enough to tell it's happening. I couldn't really get a good shot of it.
     
  4. Trid3nt

    Trid3nt Member

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    Using the iron sights is ONLY for jungle combat, when you could have something go wrong with a SUSAT sight. Also, the muzzleflash in empires is the same as blank-firing.
     
  5. Beerdude26

    Beerdude26 OnThink(){ IsDownYet(); }

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    im in ur ironsites, adjusting dem
     
  6. Chahk

    Chahk Member

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    [​IMG]
     
  7. Private Sandbag

    Private Sandbag Member

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    Hahahahahaha
     
  8. Caelo

    Caelo Member

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    omg! I see aliasing on the barracks! :/
    :P :P :P
     
  9. arklansman

    arklansman Member

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    I apologize for keeping my fps up. :P
     
  10. REX

    REX Member

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    [​IMG]

    usually the flash supressor directs the flame away from the iron sight center line..... making it vedge to each side and leave a bit of vision in the midle, but there are some guns that dont.
     
  11. arklansman

    arklansman Member

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    The muzzleflashes work in a strange way, they come in at a random angle and travel away from the muzzle, using four different sprites, so basically there is nothing I can do about that, without Krenzo's assistance.
     
  12. Broccoli

    Broccoli Member

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    Wow, REX is a resident expert.

    I think the best solution would be to just lower the alpha a little, then size wouldn't really be an issue (although that could always be toned down if required).
     

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