Not trolling. I'm actually quite sad that the balancing has taken the path it has since I began playing. But this is a thread of "boring" weapons to fight and all posts before mine was about nukes and arty and shit. Duh. They are game enders, of course they are boring to fight. If you turtle up and try to sit out a siege, you deserve to be stomped. Rifles however are available from the start and will beat any other weapon that is. And don't even get me started on stickies.
Lol complaining about stickies being op. A 2.12 sticky kills a full compo apc. Just one. Kane can cofirm.
Rifles are as strong as they need to be able to keep rifleman viable. And they arent that booring to fight against, all classes have some ways of dealing with rifleman. But its actualy pretty boring to play as rifleman cause there are no real weapon choice or any skill requirement in using rifle, just pick BEHR\NFAR, point and shoot.
Randomly placed mines. You run around in full oblivious mode searching for targets at the horizon when suddenly out of nowhere in the middle of the same BOOM. I don't mind snipers since I can shoot back or drop some walls or w/e, nor arty as arty tanks are nice pray for tanks, or nukes since they make the tank somewhat weak against real anti-tank tanks and are expensive.
mines really shouldn't kill passengers from a vehicle, more like "heavily wound em" and kill the driver
That would seriously buff apc rushes though, even if you manage to kill it with rpg near your base, you still have 7 people that will wreck shit and build backstab barax. Also, whats with that one "one sticky kills full compo apc"? I mained rifle in 2.12 days and i call bullshit on that. Thats 3 layers of grade armor + apc hull. 4 stickies could kill a heavy, and he has pretty much twice as that hp.
hey idiot, i was talking about mines! you know, the cookies without any skill? the ones that are used to kill vehicles the second they drive out of the vf? stiekies and rpg's sure, kill everyone with mines exclusively, save the passangers with like 5 or 10% of health left, the vehicle and driver dies normally
Blizzerd, your shitty attempt is in vain, like I said ealier, zen. No shit you were talking about mines. And what was I talking about? Donuts? If you spawn an APC in vf with mines in it, its yer own goddamned fault. Even moreso for somehow managing to drive an apc with people in it, despite the fact that it just spawned. Edit: and not having a single deffboy with an apc is just asking for it anyway.
all of those are things mostly out of your controle during most matches >implying this isnt about killing an apc with an rpg and still having 7 people inside your base
More like implying you should rethink your logic, because ,frankly, your posts make very little now. Mines in the Vf are nowhere near being out of your control. If you see mines in vf and still decide to spawn a veh, your own sled. If you do not check for mines around midgame, your own sled. Especially for nf where you can get a clear view of the vf. If you didnt check the vf after an apc rush, your own sled. Mining the vf is dick, but legit tactic, live with it.