Infiltration Round 3: Alone in the Dark OOC

Discussion in 'Off Topic' started by blizzerd, Dec 14, 2009.

  1. McGyver

    McGyver Experimental Pedagogue

    Messages:
    6,533
    Likes Received:
    31
    Trophy Points:
    0
    How do you know that the infiltrators can slay 4 people? You need to know the number of infils to say that. The problem is ONLY INFILTRATORS KNOW THEIR NUMBERS THIS ROUND!
     
  2. Meliarion

    Meliarion Member

    Messages:
    435
    Likes Received:
    0
    Trophy Points:
    0
    A rough mental calculation gives the probability of a medic saving someone if both infils and medics choose random targets at about 4%
     
  3. Metal Smith

    Metal Smith Member

    Messages:
    4,520
    Likes Received:
    3
    Trophy Points:
    0
    Much higher since they decided that you WOULDN'T die, even after not reaching a quorum on not killing anyone :(
     
  4. Deadpool

    Deadpool SVETLANNNAAAAAA

    Messages:
    2,246
    Likes Received:
    0
    Trophy Points:
    0
    hey yeah i didnt know about this, i went home for the week between exams, I havent even been on a computer for a week, lul, I guess im signed up for round 3 tho. damn everyone's already throwing accusations around.

    anyway, yeah, back now - also, i kind of agree with metal smith that melarion wanting so much power seems suspect, getting everyone to tell you their roles, and protect you too would be a ballsy and awesome move for an infiltrator, wish I thought of that last round.
     
  5. Vulkanis

    Vulkanis Banned

    Messages:
    2,490
    Likes Received:
    0
    Trophy Points:
    0
    Rofl copter AAA50 got what he deserved!!!!
     
  6. aaaaaa50

    aaaaaa50 Member

    Messages:
    1,401
    Likes Received:
    0
    Trophy Points:
    0
    You have a twelve-watt lightbulb for a head. Jeez.



    In regards to having three people come to kill me in one night, I am both laughing my head off, and planning everyone's horrid demise next round. :p
     
    Last edited: Dec 18, 2009
  7. Vulkanis

    Vulkanis Banned

    Messages:
    2,490
    Likes Received:
    0
    Trophy Points:
    0
    They say great minds think alike, aaa50...Also I didn't want to hurt you D:, but I do like my 12 watt lightbulb head, I never needed a nightlight....
     
    Last edited: Dec 18, 2009
  8. McGyver

    McGyver Experimental Pedagogue

    Messages:
    6,533
    Likes Received:
    31
    Trophy Points:
    0
    Voteban Vulkanis.
     
  9. Empty

    Empty Member

    Messages:
    14,912
    Likes Received:
    11
    Trophy Points:
    0
    Amendments:

    Targets:
    You have 24 hours to get your targets in once night falls, if you don't get them in, get the fuck over it.

    Always PM your targets to me, don't send them to the Co-GM, the Co-GMs will usually be in different time zones to me, so we cannot always share any target updates.

    Do not send me targets through chat, there are security reasons for this, my terrible memory and the fact that unlike a PM, I CAN LOSE A CHAT LOG.

    Questions
    You may ask me or the Co-GM questions about rules and such, question sessions are confidential, try to reach us on steam rather than IRC. If the Co-GM is unsure or cannot answer, and I'm not available, use PMs. Nothing happens ingame unless I'm here, so you're more or less guaranteed to get the message to me before time runs out.
    Don't ask questions about clues, we can't answer them.
    Don't overinterpret what we say. When you ask a question and we reply: "I can't answer that" we mean, we can't answer that, not "He's an infiltrator but I'm not telling".

    Day/Night Cycle
    After this point, Day/Night cuts off 24 hours after it begins.
    If you don't get your votes in, tough. If you don't get your targets in, tough.
    If I'm unavailable to call the 24 hours, a Co-GM can. They won't put in story/deaths, it's simply a notification that targets/votes are closed. This notification doesn't start the next day/night however, to give you all 24 hours to make decisions.

    Idlekicking
    After this point, you will be idle kicked if you make no contribution in a night/day cycle, this is 48 hours, plenty of time. Contributing can be voting, interpreting clues, or talking to the GMs. Idlekicking will become a lot more serious, and there will be no more leeway given.

    Grenadiers
    Grenadier's effects do not take place until the next day.
    It works like this.
    Gren protects Medic
    Medic is killed by Infiltrator
    Next day, votes are in, etc.
    Night falls.
    Infiltrator dies.
    The Grenadier update will take place as of this moment.

    Abstaining
    Abstains win the vote if they have a complete majority of voters.
    If Abstains win, but do not collectively outweigh the other votes then the Abstains are discarded.

    Trolling
    Stop trolling your teammates. You fucktards.
     
  10. PreDominance

    PreDominance Member

    Messages:
    4,182
    Likes Received:
    0
    Trophy Points:
    0
    Looking at the last rule; good luck.
     
  11. --{[TheÁstroÁr¢hítect]}--

    --{[TheÁstroÁr¢hítect]}-- Banned

    Messages:
    362
    Likes Received:
    0
    Trophy Points:
    0
    I may not be part of this game, but - what happens if:

    Gren protects Medic
    Medic is killed by Infiltrator
    Next day, votes are in, etc.
    Infiltrator targets Grenadier
    Night falls.
    Infiltator kills Grenadier?

    What comes first Grenadier or Infiltrator, and what if a Rifleman has targetted the Grenadier?
     
  12. =PVCS) Cpatton

    =PVCS) Cpatton Member

    Messages:
    1,822
    Likes Received:
    6
    Trophy Points:
    0
    good questions.

    In round one Empty insisted to me that if a rofleman killed a infiltrator, that the infiltrators got one of their kills nullified that very night. Same for gren?
     
  13. blizzerd

    blizzerd Member

    Messages:
    10,552
    Likes Received:
    60
    Trophy Points:
    0
    brenodi kills always happen earlier to infiltrator kills

    basically this is the order of use, made up with the fact that "thing A must happen before B can be done"

    day, everyone votes

    night, nighttime votes are taken in

    morning(morning is when the votes are counted and it is decided what happened in the night)
    the brenodi classes do there tasks, being in order;
    medic protects
    grenadier kills the aggressor of the previous night protected person
    rifleman kills
    Infiltrator kills
    scout looks up what people did

    if by this rule, a rifleman kills an infiltrator, and the infiltrator kills the rifleman, then the rifleman wins because he does this EARLIER

    if the infiltrator was protected by the grenadier, however the same thing happens, but additionally the rifleman dies the next night trough the use of a mine

    with the grenadier its the next night because empty forgot about the grenadiers pm, that i relayed to him trough chat the day before, and this way nothing critically bad happened with this screw-up in mind :3
     
  14. Metal Smith

    Metal Smith Member

    Messages:
    4,520
    Likes Received:
    3
    Trophy Points:
    0
    who goes first, Roffleman or gren?

    like, next day

    Roffleman goes to kill person X
    Roffleman killed person Y the previous night who was protected by gren
    Does roffleman die before or after he kills person X?
     
  15. blizzerd

    blizzerd Member

    Messages:
    10,552
    Likes Received:
    60
    Trophy Points:
    0
    read my post carefully
     
  16. PreDominance

    PreDominance Member

    Messages:
    4,182
    Likes Received:
    0
    Trophy Points:
    0
    Just felt like pointing this out; your brain only uses 10 watts.
     
  17. ScardyBob

    ScardyBob Member

    Messages:
    3,457
    Likes Received:
    30
    Trophy Points:
    0
    This seems unnecessarily complicated. Why not just have

    1. Targets collected
    2. Rifleman attacks
    3. Grenadier attacks (if applicable)
    4. Infiltrator attacks
    5. Medic revives (if applicable)

    Therefore, a rifleman kill preempts a grenadier or infiltrator kill, and a grenadier kill preempts a infiltrator kill. Everything happens during the night and we know who is alive/dead with certainty the next morning.
     
  18. --{[TheÁstroÁr¢hítect]}--

    --{[TheÁstroÁr¢hítect]}-- Banned

    Messages:
    362
    Likes Received:
    0
    Trophy Points:
    0
    Hmmm...

    What if...
    Grenadier targets Infiltrator
    Rifleman kill Grenadier
    Medic revives Grenadier

    Will the Grenadier continue with his task and kill the Infiltrator?
    Will he skip his turn and wait till next night?
    Will he skip his turn and become a Base Crew?
    Will he skip his turn and be able to target someone else?
     
    Last edited: Dec 18, 2009
  19. ScardyBob

    ScardyBob Member

    Messages:
    3,457
    Likes Received:
    30
    Trophy Points:
    0
    That's not how the grenadier works..... The grenadier doesn't kill people like a rifleman or infiltrator. He kills the rifleman or infiltrator who killed the person the gren was targeting. Like so

    Grenadier targets infiltrator
    Rifleman kills infiltrator
    Grenadier kills rifleman
     
  20. --{[TheÁstroÁr¢hítect]}--

    --{[TheÁstroÁr¢hítect]}-- Banned

    Messages:
    362
    Likes Received:
    0
    Trophy Points:
    0
    Doh, I know,

    I know how it works,

    Gren guards scout,
    Infiltrator kills scout,
    Gren kills Infiltrator,

    What happens if...

    Night 1
    Gren guards Scout
    Infiltrator kill Scout
    Gren is tasked to kill the infiltrator

    Night 2
    Rifleman kill Grenadier
    Medic revives Grenadier

    Will the Grenadier continue with his task and kill the Infiltrator?
    Will he skip his turn and wait till next night?
    Will he skip his turn and become a Base Crew?
    Will he skip his turn and be able to target someone else?
     

Share This Page