How do you know that the infiltrators can slay 4 people? You need to know the number of infils to say that. The problem is ONLY INFILTRATORS KNOW THEIR NUMBERS THIS ROUND!
A rough mental calculation gives the probability of a medic saving someone if both infils and medics choose random targets at about 4%
Much higher since they decided that you WOULDN'T die, even after not reaching a quorum on not killing anyone
hey yeah i didnt know about this, i went home for the week between exams, I havent even been on a computer for a week, lul, I guess im signed up for round 3 tho. damn everyone's already throwing accusations around. anyway, yeah, back now - also, i kind of agree with metal smith that melarion wanting so much power seems suspect, getting everyone to tell you their roles, and protect you too would be a ballsy and awesome move for an infiltrator, wish I thought of that last round.
You have a twelve-watt lightbulb for a head. Jeez. In regards to having three people come to kill me in one night, I am both laughing my head off, and planning everyone's horrid demise next round. :p
They say great minds think alike, aaa50...Also I didn't want to hurt you D:, but I do like my 12 watt lightbulb head, I never needed a nightlight....
Amendments: Targets: You have 24 hours to get your targets in once night falls, if you don't get them in, get the fuck over it. Always PM your targets to me, don't send them to the Co-GM, the Co-GMs will usually be in different time zones to me, so we cannot always share any target updates. Do not send me targets through chat, there are security reasons for this, my terrible memory and the fact that unlike a PM, I CAN LOSE A CHAT LOG. Questions You may ask me or the Co-GM questions about rules and such, question sessions are confidential, try to reach us on steam rather than IRC. If the Co-GM is unsure or cannot answer, and I'm not available, use PMs. Nothing happens ingame unless I'm here, so you're more or less guaranteed to get the message to me before time runs out. Don't ask questions about clues, we can't answer them. Don't overinterpret what we say. When you ask a question and we reply: "I can't answer that" we mean, we can't answer that, not "He's an infiltrator but I'm not telling". Day/Night Cycle After this point, Day/Night cuts off 24 hours after it begins. If you don't get your votes in, tough. If you don't get your targets in, tough. If I'm unavailable to call the 24 hours, a Co-GM can. They won't put in story/deaths, it's simply a notification that targets/votes are closed. This notification doesn't start the next day/night however, to give you all 24 hours to make decisions. Idlekicking After this point, you will be idle kicked if you make no contribution in a night/day cycle, this is 48 hours, plenty of time. Contributing can be voting, interpreting clues, or talking to the GMs. Idlekicking will become a lot more serious, and there will be no more leeway given. Grenadiers Grenadier's effects do not take place until the next day. It works like this. Gren protects Medic Medic is killed by Infiltrator Next day, votes are in, etc. Night falls. Infiltrator dies. The Grenadier update will take place as of this moment. Abstaining Abstains win the vote if they have a complete majority of voters. If Abstains win, but do not collectively outweigh the other votes then the Abstains are discarded. Trolling Stop trolling your teammates. You fucktards.
I may not be part of this game, but - what happens if: Gren protects Medic Medic is killed by Infiltrator Next day, votes are in, etc. Infiltrator targets Grenadier Night falls. Infiltator kills Grenadier? What comes first Grenadier or Infiltrator, and what if a Rifleman has targetted the Grenadier?
good questions. In round one Empty insisted to me that if a rofleman killed a infiltrator, that the infiltrators got one of their kills nullified that very night. Same for gren?
brenodi kills always happen earlier to infiltrator kills basically this is the order of use, made up with the fact that "thing A must happen before B can be done" day, everyone votes night, nighttime votes are taken in morning(morning is when the votes are counted and it is decided what happened in the night) the brenodi classes do there tasks, being in order; medic protects grenadier kills the aggressor of the previous night protected person rifleman kills Infiltrator kills scout looks up what people did if by this rule, a rifleman kills an infiltrator, and the infiltrator kills the rifleman, then the rifleman wins because he does this EARLIER if the infiltrator was protected by the grenadier, however the same thing happens, but additionally the rifleman dies the next night trough the use of a mine with the grenadier its the next night because empty forgot about the grenadiers pm, that i relayed to him trough chat the day before, and this way nothing critically bad happened with this screw-up in mind
who goes first, Roffleman or gren? like, next day Roffleman goes to kill person X Roffleman killed person Y the previous night who was protected by gren Does roffleman die before or after he kills person X?
This seems unnecessarily complicated. Why not just have 1. Targets collected 2. Rifleman attacks 3. Grenadier attacks (if applicable) 4. Infiltrator attacks 5. Medic revives (if applicable) Therefore, a rifleman kill preempts a grenadier or infiltrator kill, and a grenadier kill preempts a infiltrator kill. Everything happens during the night and we know who is alive/dead with certainty the next morning.
Hmmm... What if... Grenadier targets Infiltrator Rifleman kill Grenadier Medic revives Grenadier Will the Grenadier continue with his task and kill the Infiltrator? Will he skip his turn and wait till next night? Will he skip his turn and become a Base Crew? Will he skip his turn and be able to target someone else?
That's not how the grenadier works..... The grenadier doesn't kill people like a rifleman or infiltrator. He kills the rifleman or infiltrator who killed the person the gren was targeting. Like so Grenadier targets infiltrator Rifleman kills infiltrator Grenadier kills rifleman
Doh, I know, I know how it works, Gren guards scout, Infiltrator kills scout, Gren kills Infiltrator, What happens if... Night 1 Gren guards Scout Infiltrator kill Scout Gren is tasked to kill the infiltrator Night 2 Rifleman kill Grenadier Medic revives Grenadier Will the Grenadier continue with his task and kill the Infiltrator? Will he skip his turn and wait till next night? Will he skip his turn and become a Base Crew? Will he skip his turn and be able to target someone else?