forced engineer

Discussion in 'Feedback' started by blizzerd, May 25, 2006.

  1. ^Dee^

    ^Dee^ Former Super Moderator

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    I would rather have engineer being the only class you can choose at start and only after the armoury is built are the other classes made available.
     
  2. blizzerd

    blizzerd Member

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    yea, me to!
     
  3. Bodrick

    Bodrick Ye Olde Supermod

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    That sounds good to me.
     
  4. blizzerd

    blizzerd Member

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    i think it is a very good plan to have lots of engy bengy's early in the game
     
  5. SwampRat

    SwampRat Member

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    it may be a good plan, but should it really be forced? not running the comm car off to the enemy base is a good plan but making it immobile for a while wouldnt be much use. If the team want to send some of its members off to go and shoot the other sides engineers why not? maybe not the case in 3v3 but in 10v10 there isnt so much need for everyone to be engineers.
     
  6. Exo2000

    Exo2000 Member

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    Seconded. I see too many people taking Grenadier/Scout/Rifleman and just rushing the enemy base and sniping their engies, etc. before they get started. I've never had it done to me, though I wouldn't say it's that fair.

    I have had one or two games where 70-80% of the team were Engineers - it is, hands down, the best non-combat class (Engineer and Scout being noncom, and Rifleman/Grenadier being com) and in one 3v3 game I actually ranked all the way up to Sergeant, making only 2-3 kills in the entire game.
     
  7. blizzerd

    blizzerd Member

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    a team of 10 engineers can easely outmatch a team of 10 non-engineer (random) players

    only the fact that, once teh fist wave of spaun rushers come to the full engineer base its loaded with turrets and they may allready have some light tanks and etc...
     
    Last edited: May 27, 2006
  8. Bishop Gantry

    Bishop Gantry Member

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    Lets remove the other classes since we dont need them only engineers:rolleyes: Bummer we dont have a Cynic smilie...
     
  9. blizzerd

    blizzerd Member

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    tecnically, you coud do this,

    you woud get a game like natural selection, where evryone is an engineer from our point of view

    but then you woud have to change some of the game to keep it fun and keep multiple strategys to work
     
  10. ^Dee^

    ^Dee^ Former Super Moderator

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    I think you mean sardonic.
     
  11. FalconX

    FalconX Developer

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    Forcing players to play a certain class is not fun. Period.

    Want to win? I'm going to suggest something thats a little off the beaten path: work as a team. Yeah, I know. Revolutionary, isnt it? Something needs building? Be an engineer. Or call other engineers on your team over.
     
  12. Jimather

    Jimather Member

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    i dont want to be harsh or anything, but i hope this thread dies and dies quickly with no moaning or panting gasps for its mother.
     
  13. ^Dee^

    ^Dee^ Former Super Moderator

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    Time spent wishing is time wasted.
     
  14. zadarblack

    zadarblack Member

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    i love the spawn as engie first idea
    also maybe make every class be a research for the comm?
    or everyone is same class but equipement and device need research? i admit its would make thing pretty diferent ^^
     
    Last edited: May 28, 2006
  15. blizzerd

    blizzerd Member

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    classes being reseachable is somthing quite diffrent, it has potential thoug

    needs to be discussed


    and falconx, cut the crap!
    you are not helping anyone,

    maybe YOU shoud concider democracy?
    in stead of making dicisions for the whole comunity?

    i know, we have come to the conclusion that the forced engineer controlled by the commander might provoke abuse

    but making a player spaun each time as an engineer and then letting him change it in the armory once it is built, then spaun the selected class on death (forget this--> but each time he dies he needs to rechange it to the preferred class <--forget this)
    is a great, and teamwork provoking idea

    if you, in you last post, coud suggest a better way of encouraging team play and commander leadership (thats actually where this tread is all about)

    then it woud be great! and more ppl will actually listen to you
     
    Last edited: May 28, 2006
  16. Bishop Gantry

    Bishop Gantry Member

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    And being forced to rechoose skills/weapons/class everytime one spawns?
     
  17. blizzerd

    blizzerd Member

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    yea, ok, that woud be quite irritating

    maybe forget the side note
    they need to select a class in the armory, then they spaun that class each time they die
     
  18. ^Dee^

    ^Dee^ Former Super Moderator

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    That's nto what I meant at all. Only after the armoury is built will the other classes become available. You don't have to change classes every respawn >.>
     
  19. Bishop Gantry

    Bishop Gantry Member

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    That would completly stop early rush games and denying the ability to halt the enemy from building resources...

    dont really like the idea of engies being the be all class...
     
  20. blizzerd

    blizzerd Member

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    = basically the same, fine by me btw

    i agree :D
     

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