Fire sound...

Discussion in 'Under Consideration' started by Urknall, Oct 18, 2014.

  1. Urknall

    Urknall Member

    Messages:
    158
    Likes Received:
    0
    Trophy Points:
    0
    Last edited: Oct 18, 2014
  2. BigTeef

    BigTeef Bootleg Headshot master

    Messages:
    7,036
    Likes Received:
    36
    Trophy Points:
    0
    I like this idea, add some fluff.

    Why not add a sound effect for sabotaged buildings as well.
    Which sounds we use is entirely up to anyone, we could use the half life 1 or 2 short circuit sounds and the fire sounds they have.
     
  3. Lazybum

    Lazybum :D Staff Member Moderator

    Messages:
    4,827
    Likes Received:
    190
    Trophy Points:
    0
    Yes actually, that's a good idea. A lot of people don't realize something bad is happening unless they are close enough to look at the hp bar of the building. Even then they won't really look at it and know something wrong until it is way too late. Doesn't help that sab smoke gets bugged sometimes and I think a building is going down when it isn't.
     

Share This Page