emp_shanty_rc2

Discussion in 'Mapping' started by craig.gates, Nov 18, 2010.

  1. craig.gates

    craig.gates Member

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    Okie made a few changes but still a semi WIP when I get time/can be bothered. Moved the spawn points, added flags on the minimap, added about 5 textuers then got bored of that so I moved on. :P Both the NF and BE spawns are now able to be captured but it takes 3 players to cap.

    http://www.sendspace.com/file/db41mq <<<<<<<<<<<<<< its in a rar file.


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    Last edited: Nov 18, 2010
  2. MOOtant

    MOOtant Member

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    I hope BE stays alive for longer than 5 seconds.
     
  3. harryhoot1

    harryhoot1 Member

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    aren't you going to do anything about the gaps and the horrid surrounding walls?
     
  4. ViroMan

    ViroMan Black Hole (*sniff*) Bully

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    And the ability to jump onto the horrible orange barrier and snipe people form anywhere?
     
  5. Empty

    Empty Member

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    PLease god kill the walls with fire.
     
  6. Trickster

    Trickster Retired Developer

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    Not the prettiest map but it's a fucking good bit of fun.
     
  7. Sprayer2708

    Sprayer2708 Member

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    I hope I can still jump from NF spawn to the border walls and camp above the BE spawn exits ^^
     
  8. craig.gates

    craig.gates Member

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    nope you cant get up top anymore the spawn on the church has been moved engineers cannot build only revive tickets have been halfed and it includes the minimap. In regards to the surrounding walls what would i even replace it with....Buildings nah its fine for me :P......if someone wants to make it prettier then just ask me they can have the vmf if thery wish
     
    Last edited: Nov 18, 2010
  9. Omneh

    Omneh Member

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    Have you ever heard of displacements?

    And textures other than the shitty dev textures, which contrary to popular belief look fucking terrible?
     

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