Emp_risk, First try ;)

Discussion in 'Off Topic' started by blizzerd, Nov 29, 2010.

  1. blizzerd

    blizzerd Member

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    [​IMG]

    TEAM LISTINGS
    (see map)

    RULES:
    i might change small things on the go, its the first try after all... i will warn everyone here though... and you can bitch about it as much as you want (in THIS thread)

    Im gonna allow people to jump in on the go with a max team limit of 3 players (due to uneven teams) commander has to approve the new team member though

    ARMIES
    INFANTRY: 25 LIGHT TANK: 250 MEDIUM TANK: 2500 HEAVY TANK: 25000

    10 infantry is worth 1 light tank
    1 heavy tank is worth 1000 infantry

    bringing together 1000 infantry will make em turn into a heavy tank automatically, they also split up automatically

    COMBAT
    if defending army is smaller then 25% of the original force of attacking army defender gets crushed without resistance (no dice is needed)
    6x dice, if attacker gets 4 or more enemy army is halved until defender is smaller then 25% of the original force, if below 4 then attacker gets halved and all this untill someone wins (no retreating cowards, I AM THE LIIIINE!)
    1 attack per player per turn, and the amount to attack with can be 1 to "entire field -1" as long as you have enough on your field
    unowned fields can be claimed by attacking with minimum 1 army, you will always win

    combat is decided by ME, noone else... i dice it with a real dice and i will not re-roll

    RESOURCES
    each player gets per round (turns have come full circle) 50 res plus the resources of the maps (fields) he is occupying with armies per round, plus each team gets a pool of resources for "continents" they completely hold, devided by the "commander" at his leasure over his team

    if the "RAINBOW" continent is completely held, that teams continent bonus is doubled

    you are playing in teams, so naturally you will have time to learn the game! also this game wont last more then a week, turns end when players give in there turn info, so we could have several complete turns per day as long as the ball keeps rolling (hence i do not want too much people involved, also a max timelimit of 1 day, if someone AFK's il make there commander decide, if he afk's 2 turns in a row without any activity il kick there asses and the comm can divide there assets trough the team, also if commander afk's for a turn someone else gets to be commander

    possible turn post: (dont pm, post here)

    first turn goes to brutos, from then on we move from the team list seen above in a downwards motion

    a team wins by owning the entire map
     
    Last edited: Dec 3, 2010
  2. blizzerd

    blizzerd Member

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    brutos, your move
     
  3. Brutos

    Brutos Administrator Staff Member Moderator

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    Going to silo with 5 units.
     
  4. blizzerd

    blizzerd Member

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    MAP UPDATED

    vulkanis its your turn
     
  5. Vulkanis

    Vulkanis Banned

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    I'll plan my move, I cannot actually see this map at the moment due to implications. Could you make a copy of the map on tinypic?
     
  6. Brutos

    Brutos Administrator Staff Member Moderator

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  7. blizzerd

    blizzerd Member

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    take note that im updating the same map over and over as it changes
     
  8. ScardyBob

    ScardyBob Member

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    Instead of doing it post by post, you may want to have everyone pm you their plans. Otherwise this is just going to take forever if people are afk.
     
  9. blizzerd

    blizzerd Member

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    how will that affect the speed? sure people can pm me if they like but how will they be able to make an up to date assumption of the battlefield?

    also keep this kind of non-game chatter restricted to the other thread
     
    Last edited: Nov 29, 2010
  10. -=]Kane[=-

    -=]Kane[=- Member

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    Scardy, mind to let me join your team?
    (If brutos is fine with it, too, ofc)
     
    Last edited: Nov 29, 2010
  11. Vulkanis

    Vulkanis Banned

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    I'll move a lt to Emp_Veh training.
     
  12. Trickster

    Trickster Retired Developer

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    Not that I'm playing but, maybe it would look better if you used icons for the stuff, rather than just "5 infantry, 1 LT" etc.
     
  13. ScardyBob

    ScardyBob Member

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    Fine by me.
     
  14. blizzerd

    blizzerd Member

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    map updated to vulkanis's move, had to leave 1 infantry behind though (so an attack of 9 in stead of 10) since its rule you always leave at least 1 behind on move or attack

    hygrom, your move
     
    Last edited: Nov 30, 2010
  15. Vulkanis

    Vulkanis Banned

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    Could I just move for him if he doesn't show up, he seems to idle alot.
     
  16. Hygrom

    Hygrom Member

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    ARghhh was playing Mount and Blade. 5 inf to Emp_Frozensummit.
     
  17. blizzerd

    blizzerd Member

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    map updated to hygrom's turn

    Sprayer2708's turn
     
  18. Sprayer2708

    Sprayer2708 Member

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    9 Units to Shadows.
     
  19. blizzerd

    blizzerd Member

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    done, nattaboy's up
     
  20. blizzerd

    blizzerd Member

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    nattaboy doesnt seem to respond

    sprayer, what do? replace him by someone?
     

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