emp_landing (wip)

Discussion in 'Mapping' started by Varbles, Aug 3, 2009.

  1. Varbles

    Varbles Simply Maptastic. Staff Member

    Messages:
    2,093
    Likes Received:
    26
    Trophy Points:
    0
    ok hopefully i've greatly improved this from what it was.
    redid the textures and geometry and layout on most of the stuff but it's not a work of art
    no skybox yet because thats gonna be a lot of work
    the damn orex trees didnt show up in the minimap screenshot though :/
    to be honest im just sick of working on this one and I wanna play it already.



    [​IMG]



    download
    http://dl.dropbox.com/u/2644783/emp_landing_alpha1.7z
    edit: IMPORTANT
    I dont think anybody has downloaded the map yet but i added one tiny thing to the bsp so you need to replace the old one with this one.
     
    Last edited: Sep 11, 2010
  2. Roflcopter Rego

    Roflcopter Rego Member

    Messages:
    624
    Likes Received:
    0
    Trophy Points:
    0
    I'm thinking bigger beach with more holes, more hedgehogs and more tank skeletons. If you're going for the D-Day feel, go all the way.

    Also, love the concept.
     
  3. ScardyBob

    ScardyBob Member

    Messages:
    3,457
    Likes Received:
    30
    Trophy Points:
    0
    Also, I would put some sort of barrier between the first and second flag (which is disabled once the first flag is capped). Otherwise you might have newbs trying to cap the second flag before the first one.
     
  4. [lodw]keef

    [lodw]keef Hobbit

    Messages:
    1,336
    Likes Received:
    3
    Trophy Points:
    0
    mmm, hey varbles mayhap we should discuss some joining of projects or something, I've had a very similar idea laid out for months with alot of the basic terrain finished, I havnt had much of a chance to make real progress on it but I'd love to discuss ideas with you if your up for it.

    [​IMG]

    [​IMG]

    [​IMG]
     
  5. Varbles

    Varbles Simply Maptastic. Staff Member

    Messages:
    2,093
    Likes Received:
    26
    Trophy Points:
    0
    I redid the beach, now its twice as long with dunes and hills to cover people. Also a couple failtank drivers parked their heavies on the hedgehogs :pathetic: for extra cover

    [​IMG]

    It will look better in game.

    There are now dragonsteeth and hedgehogs blocking vehicles to the second flag, and when the first flag is capped they become destructible.


    Also Keef: sure that might be interesting, and that map looks really nice.
     
  6. Roflcopter Rego

    Roflcopter Rego Member

    Messages:
    624
    Likes Received:
    0
    Trophy Points:
    0
    Can't really see the holes from that pic, but if they are there, and if they are deep enough, then that is epic.
     
  7. Fricken Hamster

    Fricken Hamster Mr. Super Serious

    Messages:
    3,620
    Likes Received:
    2
    Trophy Points:
    0
    Hey... this was my idea for pudding forts, trenches and everything.
     
  8. -Mayama-

    -Mayama- MANLY MAN BITCH

    Messages:
    6,487
    Likes Received:
    0
    Trophy Points:
    0
    Infantry needs way more cover from lvl3 mgs
     
  9. communism

    communism poof

    Messages:
    4,095
    Likes Received:
    2
    Trophy Points:
    0
    I would rather see level 3's removed completely
     
  10. LordDz

    LordDz Capitan Rainbow Flowers

    Messages:
    5,221
    Likes Received:
    0
    Trophy Points:
    0
    Yeah, let the enemy use their mgs instead ^ ^
     
  11. Varbles

    Varbles Simply Maptastic. Staff Member

    Messages:
    2,093
    Likes Received:
    26
    Trophy Points:
    0
  12. angry hillbilly

    angry hillbilly Member

    Messages:
    1,092
    Likes Received:
    0
    Trophy Points:
    0
    Would you be able to add like sandbags and barbed wire onto the hills becasue atm it looks very bare. Also do those arty cannons on the hill fire? or just deco? You could add timed explosions to happen like arty fire (that does dmg ppl) onto the beach. Fog on the beach could work very well for effect and tone down the brightness of the lighting to a more grim bluey gray if u know what i mean. Otherwise its looking brillent :) These are only suggestions take and leave what u want :)
     
  13. Varbles

    Varbles Simply Maptastic. Staff Member

    Messages:
    2,093
    Likes Received:
    26
    Trophy Points:
    0
    I have sandbag models that I'll place but unfortunately the only barbed wire models i found have horrible collision models.

    The arty tanks are spawned with the awesome new vehicle spawning entities and they have medium cannons to pummel the beach.


    I have not added fog into the map yet but I will add some and see what it looks like in the next compile.
     
  14. Roflcopter Rego

    Roflcopter Rego Member

    Messages:
    624
    Likes Received:
    0
    Trophy Points:
    0
    You could remove the collisions of the wire altogether and just use an infantry hurt brush, so that if you choose to go over it instead of around you lose 50 health or something.
     
  15. Mageknight

    Mageknight Member

    Messages:
    391
    Likes Received:
    0
    Trophy Points:
    0
    The arty is going to be player-controlled? Huh. It would seem like the arty would be untouchable by the people on the beach, allowing the first people to get to the arty to have a lot of boring free kills.
     
  16. TheAmethystDuke

    TheAmethystDuke Member

    Messages:
    375
    Likes Received:
    0
    Trophy Points:
    0
    Wouldn't this be a little hard for BE? Maybe add multiple ships, I see NF camping with HMGs, ML turrets and Grenadiers mortaring the shit out of people.
     
  17. Trickster

    Trickster Retired Developer

    Messages:
    16,576
    Likes Received:
    46
    Trophy Points:
    0
    This map looks like it'll be really fun but your screenshot link doesn't work.
     
  18. Varbles

    Varbles Simply Maptastic. Staff Member

    Messages:
    2,093
    Likes Received:
    26
    Trophy Points:
    0
  19. Varbles

    Varbles Simply Maptastic. Staff Member

    Messages:
    2,093
    Likes Received:
    26
    Trophy Points:
    0
  20. Varbles

    Varbles Simply Maptastic. Staff Member

    Messages:
    2,093
    Likes Received:
    26
    Trophy Points:
    0

Share This Page