emp_forest B2

Discussion in 'Mapping' started by Emp_Recruit, Sep 1, 2008.

  1. Emp_Recruit

    Emp_Recruit Member

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    B2 is now out. Cliffs are still rough but some other stuff has been added. Middle is now emp_comm_restrict and some trees have been removed and replaced with other stuff. Redid the refs, added text for flag capping and some text at start to explain the refs. One person must spawn in BE barracks for the text at start to come up. Meh. Other stuff I can't remember.

    DL: http://www.sendspace.com/file/3sptar

    The flaming double ref in NW:
    [​IMG]
     
  2. [lodw]keef

    [lodw]keef Hobbit

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    fire is sick, im thinking.... .....emp_scorchedearth !!!
     
  3. BumGravy

    BumGravy Member

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    Looks fucking lovely.
     
  4. ScardyBob

    ScardyBob Member

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    This ref is HOOOTTTTT!!!!1111!!1
     
  5. blizzerd

    blizzerd Member

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    recruit: COM!!! we have a hot rez node over here!!!

    com: okay, just hold on and keep your head low, ill get some backup and extraction at your location asap

    recruit: ????? wtf r u the smoke comm?
     
  6. -Mayama-

    -Mayama- MANLY MAN BITCH

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    Bricks Or Gtfo !!!
     
  7. Trickster

    Trickster Retired Developer

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    Whats emp_comm_restrict?
     
  8. Kamber

    Kamber Member

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    it means the comm cant place buildings?
     
  9. Broccoli

    Broccoli Member

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    It's used to create a volume in which the commander cannot place buildings.
     
  10. Trickster

    Trickster Retired Developer

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    ah ok, I thought it was some sort of invisible wall that the commander couldn't drive through lol
     
  11. recon

    recon SM Support Dev

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    We need something like that on every map so griefers can't drive the CV into water.

    The map looks awesome. The design style is very similar to emp_arid.
     
  12. Demented

    Demented Member

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    A teleporter on the bottom of every ocean that sends the Commander back to its spawnpoint! Brilliant!
     
  13. Trickster

    Trickster Retired Developer

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    Meh, I've rammed many a commander into the water, its a valid tactic, as is a simple 2-4 mine and then shooting them so they go back to drive mode. A wall is too intrusive. However, good admins on a server will slay a griefer the moment he enters the CV. Personally, I never bother with the remove comm vote if the previous comm did not give the new comm permission, I just slay (even if the previous comm sucked, it is his game).
     
  14. Emp_Recruit

    Emp_Recruit Member

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    i'm gone for 5-6 days maybe more dunno i'll prob
     
  15. Trickster

    Trickster Retired Developer

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    How long till you fix it without the fact that people can get off the map? Its awesome but I can't put it in a cycle (where it may come up without admins present) until the hole where people can get off has gone.
     
  16. -Mayama-

    -Mayama- MANLY MAN BITCH

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    Found one floating tree i the south east corner :P

    YOU CANT ANNIHILATE THEM
     
  17. Emp_Recruit

    Emp_Recruit Member

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    I'm very busy with girl problems/school/work my only free time I have I spend going out with friends pretty much I havn't even had time to set up my desktop computer yet or get books for classes. I'll look into fixing it up quickly but I can't imagine it being for another week or two but other than quick bug fixes I don't have time for anything else.
     
  18. Chris0132'

    Chris0132' Developer

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    If you want to make adding trees easier, make a prefab tree which is nested in the ground slightly and spam it all over. If you use the OB engine you can even randomly rotate it automatically.
     
  19. Etova Kala

    Etova Kala Member

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    I approve.
     
  20. bitchslap

    bitchslap Member

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    more releases....
     

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