emp_escort needs your help

Discussion in 'Mapping' started by Krenzo, Oct 12, 2007.

  1. The Buttery Lobster

    The Buttery Lobster Drama Queen.

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    It would be a huge shame if escort got pulled. Escort is a great map to fill up the server, and after all the changes on it, it's actually... sort of... kind of balanced. And at least the rounds are fun. This should be high priority for forum members who dont suck at mapping. (which luckily enough is not me)
     
  2. Dubee

    Dubee Grapehead

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    true.. maybe we can have only classic maps on the rotation but keep the inf maps for votes

    yeah i really like escort if you have all seniors playing.. if you got some noobs or gi janes who use nuke tanks it gets a little boring..

    but i dont ever have lag on that map and i agree it seems more balanced then ever..
     
    Last edited: Oct 13, 2007
  3. Jcw87

    Jcw87 Member

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    The big skybox around the whole map is the thing that bothers me the most. It would take alot of work, but that needs to be fixed FIRST. A proper skybox must be made. I will make an attempt at fixing it, but no promises.
     
  4. Solokiller

    Solokiller Member

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    Wow, i missed this thread for the whole hour. Most of the stuff that has been posted is stuff i've seen and fixed before, but Doobie kept telling me to stop working on it. I'm going to work on it and try to fix it all, for once and for all.
     
  5. Jcw87

    Jcw87 Member

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    But i'm already working on it. I'm gonna get some needed sleep now, but so far i've been starting a better skybox and reworking some brushes to seal leaks. The skybox won't be ideal, as I'm changing the map so that it doesnt look any different when you play it. If someone else turns that junk outside the play area into a 3d skybox, I could make an even better level sealing skybox.
     
  6. Solokiller

    Solokiller Member

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  7. Pope_Homeless_XIII

    Pope_Homeless_XIII Member

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    Glad to hear it's hopefully getting optimized, escort has been almost unplayable for me since 1.07. Hell Sof (before the optimization), ran faster than escort for me.
     
  8. Jcw87

    Jcw87 Member

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    Keep making changes like that. I'm working on sealing the map better, not merging unecessary brushes. I'm also fixing some minor visual issues, such as the occasional texture that is scaled wrong and looks out of place. Merging this will be a pain, so we should probably post frequent updates of our versions of the map.

    Here's my version wih about an hour of work on it

    http://rebootilicious.rbcorner.com/emp_temp/emp_escort.rar
     
  9. Solokiller

    Solokiller Member

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  10. Mr. Weedy

    Mr. Weedy I will report bugs on the bug tracker

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    I haven't had any performance problems on that map even there has been 30 players on it or even more.
     
  11. knighttemplar

    knighttemplar Member

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    I'm sure that any speed increase will be appreciated by all

    remember how bad District was before Solo?
     
  12. arklansman

    arklansman Member

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    Hopefully Escort will get to it's final state faster than District did.
     
  13. Private Sandbag

    Private Sandbag Member

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    Escort is a fantastic map and I've had many many awesome games on it... over and over again. for new players it offers instant fast pace combat and teamwork.
     
  14. Jcw87

    Jcw87 Member

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    The texturing on this map is maddening! I wish doobie would have been more consistant with his texture scaling, that would make this so much easier. Currently, any attempt to reduce brush usage in the walls ends up screwing up the texture position. I think i'm gonna start over, using solokiller's modified map as the base.
     
  15. Solokiller

    Solokiller Member

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    Before you do, you might wanna download the newer version, as i've worked on the map a lot more yesterday:
    http://rapidshare.com/files/62513239/emp_escort_new_Solo.zip.html
    EDIT: i worked on the map a few more hours, download the zip again. I worked on the buildings you see from BE base when exiting it, sealing the skybox around it, as well as some other stuff.
     
  16. Private Sandbag

    Private Sandbag Member

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    it can't be good that you're both working on it... one of you make a claim, or decide to do seperate areas or something.
     
  17. Aurora

    Aurora Radiating love, empathy and maternal instincts

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    Every server will start out with zero players, and there will be times when there are less players on different servers. Also, the maps are really fun anyway, I don't think occasional low player counts would be an excuse to keep them, but rather the fact that they are quality maps and people enjoy them.
     
  18. Jcw87

    Jcw87 Member

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    Last edited: Oct 15, 2007
  19. Solokiller

    Solokiller Member

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  20. Jcw87

    Jcw87 Member

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    Merged as many of Solokiller's changes as I could find into my version of the map. Also made a few optimizations for VIS involving proper use of func_details.

    http://rebootilicious.rbcorner.com/emp_temp/emp_escort.rar

    Right now, I can't decide if I want to make the center area at the first flag into a func_detail, or just make it block vis. If I make it a func_detail, VIS wont take as long to compile, but as to how much this helps, I don't know. If I make it block VIS, you might get a slight FPS gain when behind it.
     

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