Well now that sab has been nerfed with a sledge hammer(and rightfully so) you may not loose buildings to it however, the sab effect on refs is still dramatic when it comes to resource income rates. Now that the buildings don't pop you may not know that your getting shit for income unless your keeping an eye on the res income or as com constantly checking building health.
emp_cornerstone emp_crevasse emp_fissure emp_darkland emp_deflect emp_damage emp_destruction emp_downfall emp_dearth emp_dragon emp_dragonslair emp_dragonsden emp_twindragon emp_doubledragon Emp_darkdefile makes me think it's the map where you get butt raped in an alley behind the local pool hall by a large ukranian man named Svetlana. Not in a good way, either. edit: isnt it in the empires rules somewhere that there is no more room for xanax-blue skies? make map spooky and well lit, atmosphere is so important in a map lasting imo. like, if it's got a cool mood, it will stick in the mind better, and be loved by all except me cause it's a fucking circle
160 tickets is far too few. Ignore these plebs, go for 300. It's better to have too many tickets than too few. As for refs, 12 is probably just right. As for name, downfall is probably the most appropriate name I've seen posted.
People complain about 300 tickets being too much on chain, a map for 48 players This is a map for 20 players, how can 300 then suddenly not make the map last for ages ?
being drunk when posting doesn't make for good sentences or good content in them(how often do they contain good content anyways?). We(inclusive) - As in more then one person including the person who used "we".
Fixed the last crashes All that remains is renaming the textures, adjusting the materials accordingly, recompiling and building the cubemaps. Unfortunately i have to work tomorrow and saturday, but i'm pretty sure the map will be online before sunday evening. Screenies: