emp_commandergrad

Discussion in 'Mapping' started by Freaknovich, Jun 10, 2013.

  1. Freaknovich

    Freaknovich Member

    Messages:
    341
    Likes Received:
    0
    Trophy Points:
    0
    So any chance of this being uploaded to epic server?
     
    Last edited: Jul 11, 2013
  2. Trickster

    Trickster Retired Developer

    Messages:
    16,576
    Likes Received:
    46
    Trophy Points:
    0
    Remind me over Steam and I'll get it slotted in at some point.
     
  3. ImSpartacus

    ImSpartacus nerf spec plz

    Messages:
    8,598
    Likes Received:
    7
    Trophy Points:
    0
    Yeah, I only got to play it once. Let's do eet.
     
  4. Freaknovich

    Freaknovich Member

    Messages:
    341
    Likes Received:
    0
    Trophy Points:
    0
    Map should be up on viper rotation now. Really hope there are no more game breaking bugs... Only one way to find out though!
     
  5. Señor_Awesome

    Señor_Awesome Member

    Messages:
    1,511
    Likes Received:
    58
    Trophy Points:
    0
    Tried to play the new version that is up on viper today literally five minutes ago, and several players (mostly, if not all, ones who had not played the previous version) had no minimap at all. It was the typical black and pink, and when they went into the spawn menu it was just a big 'ERROR' sign (I think, that's how they described it). There were no red/blue dots to select to spawn from.

    Hope there is a simple fix for this, in the meantime we can't really play it.
    :(
     
  6. flasche

    flasche Member Staff Member Moderator

    Messages:
    13,299
    Likes Received:
    168
    Trophy Points:
    0
    there usually is a simple fix -> put minimap in correct folder then put correct folder into the .res file (needs to be done serverside)
     
  7. BigTeef

    BigTeef Bootleg Headshot master

    Messages:
    7,036
    Likes Received:
    36
    Trophy Points:
    0

    [​IMG]
     
  8. Freaknovich

    Freaknovich Member

    Messages:
    341
    Likes Received:
    0
    Trophy Points:
    0
    New version release. Fixed previous issues and added a 3D skybox.
     
  9. Z100000M

    Z100000M Vithered Weteran

    Messages:
    9,120
    Likes Received:
    70
    Trophy Points:
    0
    Looking foward to checking it right after someone finally comes over to unfuck my pc.
     
  10. urethra franklin

    urethra franklin Member

    Messages:
    541
    Likes Received:
    6
    Trophy Points:
    0
    On version a4 (only one I've seen, wasn't here for the earlier ones) I get an error that looks like this: missing /maps/emp_commandergrad_a4.bsp

    Is that on my end or is it something else because I've had that happen before on other maps and the fix was to delete it out of my game folder but I can't find any files for commandergrad.
     
  11. Trickster

    Trickster Retired Developer

    Messages:
    16,576
    Likes Received:
    46
    Trophy Points:
    0
    That sounds like the map isn't on the FastDL server.
     
  12. Freaknovich

    Freaknovich Member

    Messages:
    341
    Likes Received:
    0
    Trophy Points:
    0
    The map is on the viper fastDL server, Vicki uploaded it. What I would suggest you do franklin is download and install the map manually (extract into the empires/empires directory). Make sure you replace the previous files.

    If it still doesn't work for some reason, you should delete all files associated with the map. There is the resource file (empires\empires\resource\maps\emp_commandergrad_a4.txt). I doubt you need to remove any of the materials, but if you do you can find where they are located by looking at the file structure of the 7zip. Good luck comrade.
     
    Last edited: Jul 28, 2013
  13. flasche

    flasche Member Staff Member Moderator

    Messages:
    13,299
    Likes Received:
    168
    Trophy Points:
    0
    are you sure you delete from the correct empires version? to me it sounds you try to delete from an old install and ofc wont find it there, try

    %STEAMDIR%\SteamApps\common\Empires\empires\maps

    it previously has been in your steam user dir instead of common. (or was it the other way round?)
     
  14. complete_

    complete_ lamer

    Messages:
    6,438
    Likes Received:
    144
    Trophy Points:
    0
    [​IMG]
     
  15. Sgt.Security

    Sgt.Security Member

    Messages:
    3,137
    Likes Received:
    140
    Trophy Points:
    0
    Wanna adjust the flag or something?
    I have some ideas.
    1: Make it drain slower. (So it wouldn't be like, everyone just rush that thing, ignoring other shit because those don't really matter.)
    2: If your own flag is being capped, make enemy flag still capturable(eastborough&tropical style).
     
    Last edited: Aug 14, 2013
  16. Lawliet

    Lawliet Member

    Messages:
    869
    Likes Received:
    19
    Trophy Points:
    0
    I never quite understood fast download servers and installing the map. For some reason, I would throw the map in the map folder or whereever it belonged, and then the server would make me re-download the map (some bz2 format or whatever it is) for no fucking reason. Anyone want to explain or is it just all in my head?
     
  17. Sgt.Security

    Sgt.Security Member

    Messages:
    3,137
    Likes Received:
    140
    Trophy Points:
    0
    Free drinking time.
     
  18. Trickster

    Trickster Retired Developer

    Messages:
    16,576
    Likes Received:
    46
    Trophy Points:
    0
    We take the map, compress it (in bz2) and host it on a separate server so that the download speeds time is lower.
     
  19. Freaknovich

    Freaknovich Member

    Messages:
    341
    Likes Received:
    0
    Trophy Points:
    0
    Beta version release. OP updated. Link here.
     
  20. Trickster

    Trickster Retired Developer

    Messages:
    16,576
    Likes Received:
    46
    Trophy Points:
    0
    Looks good, and I'm glad you removed the bleed buuuuuuut.....

    just keep in mind that flags don't scale with players in terms of resource income. Meaning that your flags are bringing in 1 res/sec at 1 player on each team, and 1 res/sec at 32 players on each team. You may want to tie them to off-map refineries.
     

Share This Page