emp_bridges_a3 release Alpha 3 of emp_bridges is now ready. The main change is that players start in a barracks instead of command vehicle spawning. The resource rate has also been increased per refinery from 1 to 3. Download emp_bridges_a3
You could get rid of all that warping and stretching of the textures that comes with oddly generated displacements by using $seamless_scale textures. Ask me in irc and I could show you what I've experimented with.