emp_bridges

Discussion in 'Mapping' started by Jephir, May 21, 2011.

  1. Jephir

    Jephir ALL GLORY TO THE JEPHIR

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    emp_bridges_a3 release

    Alpha 3 of emp_bridges is now ready.

    The main change is that players start in a barracks instead of command vehicle spawning. The resource rate has also been increased per refinery from 1 to 3.

    Download emp_bridges_a3
     
  2. Varbles

    Varbles Simply Maptastic. Staff Member

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    You could get rid of all that warping and stretching of the textures that comes with oddly generated displacements by using $seamless_scale textures. Ask me in irc and I could show you what I've experimented with.
     
  3. vipervicki

    vipervicki Member

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    it's uploaded on VIPER
     

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