District skybox height

Discussion in 'Archive' started by Solokiller, May 9, 2007.

?

Do you want the skybox height increased?

  1. Yes

    24 vote(s)
    85.7%
  2. No

    4 vote(s)
    14.3%
  1. Solokiller

    Solokiller Member

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    Since several people have asked for a higher skybox in district, i want everybody's opinion on it.
    Do you want the skybox height increased for easier mortar and grenade usage?
     
  2. ^Dee^

    ^Dee^ Former Super Moderator

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    Just enough to fire over buildings.
     
  3. Slithzerikai

    Slithzerikai I for one am glad the NF SMG 3 is gone

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    I voted jarz because I'm a Mortar Kombat player.
     
  4. Awrethien

    Awrethien Member

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    Yes just maybe give the BE a place to spawn inside so they can get morter spamed on there last flag becaause its exposed. Always anoyed me I couldnt morter over the buildings. Maybe move the sewer entrances to inside the buildings where the last flag spawns are. Sorry at work and tired please say so if Im not making any scence.
     
  5. Solokiller

    Solokiller Member

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    Yes, to be honest i don't quite understand what you're saying.
     
  6. Stu

    Stu BehälterGott

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    Yeah, I hate having my mortar randomly dissapear in the sky.
     
  7. ^Dee^

    ^Dee^ Former Super Moderator

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    He's saying to have some sort of protection for BE main spawn seeing how they spawn in the open.
     
  8. arklansman

    arklansman Member

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    I was about to complain about this. :D
     
  9. Awrethien

    Awrethien Member

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    Yes exactly as the last NF flag does provide protection. Maybe just have it in another building thats enterable like the one on the corner.
     
  10. Private Sandbag

    Private Sandbag Member

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    or you spawn inside the APC... you know what this means but this would be the ultimate solution.
     
  11. Shinzon

    Shinzon Member

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    Raise da roof!

    the low ceeling mostly bugs me in the mid flag, when attacking as NF; To reach the boxes with it you have to aim high, so high that the shell dissapears... :(

    I wanna do arty style shots where I shoot straight into the air and it still will hit me in the head :D
     
  12. pastori

    pastori Creator of huge bridges

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    But is the skybox under the map taken away? :o
     
  13. Caelo

    Caelo Member

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    that is the 3d skybox, unless you dont want a 3d skybox its best to leave that in ;)
     
  14. Solokiller

    Solokiller Member

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    You can't spawn people in an APC, unless Krenzo codes in an entity for the APC and for players to spawn in that APC. The skybox under the map was taken away, reducing visleafs, but the 3D skybox won't be removed.

    Magic edit: I've increased the skybox height by 256 units, if this is enough it'll stay at that, if not, i'll increase it 128 units. If only an area of the map has problems, then only that area will be modified.
     
  15. eth0

    eth0 Member

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    I say raise the roof; how else are the blimps gonna fit?
     
  16. dizzyone

    dizzyone I've been drinking, heavily

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    since this is about district, I'd like to add that brenodi spawn at the wrong flag when capturing the 2nd flag from their side (they spawn right there, they're supposed to spawn one back like all other flags)

    and view distance is still too low, just a bit over half of the longest street, this should be doubled, its the smallest map and it has the lowest view distance, I can understand it being low the way the map was before, but now there is no reason to save fps on view distance.
     
  17. Awrethien

    Awrethien Member

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    Yes it is highly anoying to be getting hit by a lvl 3 turrent that you can barly see... Why I like the sewers.:D
     
  18. ^Dee^

    ^Dee^ Former Super Moderator

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    Until someone sticks one down there too =(
     
  19. Caelo

    Caelo Member

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    :D its nice to turret spam the sewers! People never expect turrent down there! (nor mines on the streets)
     
  20. ViroMan

    ViroMan Black Hole (*sniff*) Bully

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    I expect mines everywhere... the problem is when some smart ass mines all the port holes so when someone comes up they blow up due to not being able to see the invisible mine. thats sooo evil.
     

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