Changes/Tweaks to be made

Discussion in 'Feedback' started by Awpolt, Jan 17, 2009.

  1. Awpolt

    Awpolt Member

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    Here is a list of little things that could be changed/tweaked to make the game a little cleaner/better:

    - Disable the "Vehicle Build Menu" if you are not inside a Vehicle Factory;
    - When you get the 'cannot build' icon as an engineer (when you have your kit out), disable MOUSE2 (right-click, the engineer build menu);
    - Add a mouse scroll to the scoreboard, squad menu;
    - Add a 'change leader' button to the squad menu;
    - When you have a level 3 turret built, remove the 'upgrade turret' icon from the engineer menu;
    - Add the ability to see which turret you want to recycle when you open the engineer build menu, instead of having to click on the turret icon first.
     
  2. -Mayama-

    -Mayama- MANLY MAN BITCH

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    I want t customize my tank everywhere, thx
     
  3. Aquillion

    Aquillion Member

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    Don't forget that you can also customize your tank on a repair pad.
     
  4. Metal Smith

    Metal Smith Member

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    If anything, you should make it a feature where you you are repairing something and open the vehicle menu, you keep repairing in the background. That way you can repair while customizing your vehicles, so when you get to the VF you don't spend 5 hours getting a vehicle out.
     
  5. Aquillion

    Aquillion Member

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    I would really like it if you could set your calculator to 'toggle on/off' rather than having to hold down the button to use it. (So clicking once causes your calculator to auto-fire while pointed at a valid target in range, and clicking again stops this, instead of having to hold the button down.)

    In older versions I used to use the trick where you'd hold down 'tab' and then release it to fake this. You can't do that anymore, though.

    But really. Engineers ought to be able to type, view menus, etc while repairing / constructing.
     
  6. dizzyone

    dizzyone I've been drinking, heavily

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    You could search for a script that does the same, it's been mentioned over a dozen times by now.
     
  7. knighttemplar

    knighttemplar Member

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    I've never found a script that worked that well though
     
  8. Aquillion

    Aquillion Member

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    Yes, but that's not as good as having an interface that works well out of the box.
     
  9. dizzyone

    dizzyone I've been drinking, heavily

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    I replied to your 2nd paragraph, not the first.

    and I'm quite dissapointed people still keep mentioning this, I've posted the same script over and over, god knows how many times. But again, I'll post it one more time:

    Code:
    // attack toggle, used for the engineers repair kit, auto build
    alias atk "atk2; echo atkON"
    alias atk1 "-attack;alias atk atk2; echo atkOFF"
    alias atk2 "+attack;alias atk atk1; echo atkON"
    bind "\" "atk"
    
    
    // duck toggle, to chat while ducked, as in cloaked as a scout
    alias atd "atd2"
    alias atd1 "-duck;alias atd atd2; echo atdOFF"
    alias atd2 "+duck;alias atd atd1; echo atdON"
    bind "'" "atd"
    
    
    // run toggle, grab a sandwich
    alias fd "fd2"
    alias fd1 "-forward; alias fd fd2;echo fdtwo"
    alias fd2 "+forward; alias fd fd1;echo fdone"
    bind "/" "fd"
    
    I've been using these scripts since 1.0, don't tell me they don't work, they work perfectly fine.
     
    Last edited: Jan 18, 2009

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