Barracks. Shaken, not stirred.

Discussion in 'Feedback' started by HornyRabbit, Aug 15, 2006.

  1. Darg

    Darg Member

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    Ooo.. never ever break up a flat surface like that. Just have the cylinder level with the flat plane.
     
  2. Krenzo

    Krenzo Administrator

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    Post a before and after wireframe.
     
  3. HornyRabbit

    HornyRabbit Member

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    On the left is mine, original on right.
    [​IMG]

    Here's same with barracks.
    [​IMG]
    [​IMG]
     
  4. Solokiller

    Solokiller Member

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    The person who made that thought the cilinders would break up the faces, while models never get cut up by itself.
     
  5. Darg

    Darg Member

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    Ouch.. the originals just hurt to look at. Do you have your cylinder faced off at the front? It doesn't seem to have faces but that could be a wireframe render error.
     
  6. HornyRabbit

    HornyRabbit Member

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    Yes it's faced of slightly, looked a bit silly ingame if it was too much off the wall so i made it very close to it.
     
  7. olla

    olla Member

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    Good work! but IMHO it's still too tall (still about twice the height of the brenodi barracks... still an easy sniper rocket target)
    progress in the right direction though :-)

    maybe like this?:
    [​IMG]
    sorry for the crapy paint image... i have no useful gfx tool on my PC at work
     
    Last edited: Aug 18, 2006
  8. Shinzon

    Shinzon Member

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    That Razor wire cylinders hurt my eyes... ouch O.o probably the models were pumped out fast to rush the public beta release...
     
  9. ViroMan

    ViroMan Black Hole (*sniff*) Bully

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    if your gana rework the barax... make it a two lvl with a window ontop of each entrance where you have that "][" . :) While your at it. Make a ladder to the roof from the inside lol.
     
  10. Private Sandbag

    Private Sandbag Member

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    he's already reworked the barracks and it's been improved.

    Olla: the barracks is slightly taller, but takes up much less space, so it balances up
     
  11. Exo2000

    Exo2000 Member

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    I'll say, the Brenodi Barracks is fscking HUGE!
     
  12. pixelized

    pixelized Member

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    Why does brenodi have a barracks. I expected like cloning vats.
     
  13. Niarbeht

    Niarbeht Member

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    Actually, wouldn't the NF, with all their biological crapgunk, be the more likely to have cloning vats?
     
  14. mr_quackums

    mr_quackums Member

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    ya, the BE would have nanite shots or something
     
  15. rampantandroid

    rampantandroid Member

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    Looks good...much better than the castle we had before :-p
     
  16. Private Sandbag

    Private Sandbag Member

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    I'm talking about the new barracks. with arty or tanks it's damn easy to hit the roof of the BE one, so it will balance out IMO
     

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