Armor Guide for Commanders and players

Discussion in 'Game Play' started by zachtos, Jun 5, 2006.

  1. dizzyone

    dizzyone I've been drinking, heavily

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    this has nothing to do with armor.

    making bad use of composite is their fault, getting pwned by a light tank is definitly misuse of the heavy tank, let alone composite
     
  2. mr_quackums

    mr_quackums Member

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    im tellin ya, armors are balanced when you calculate in cost to get, cost to use, and weight as well as effectiveness.
     
  3. knighttemplar

    knighttemplar Member

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    Yeah, I don't think there is a best armour, it depends on the weapons and chassis you and your opponent have.
     
  4. zachtos

    zachtos Member

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    correct. depends on the situation. I tend to just counter the nub pubs "gas/coposite" every time w/ absorbant/biodiesel. Rail guns are the only real counter to composite, the other counter is just making cheaper tanks w/ good tank to tank armor (absorbant) and outlasting them in res flow.
     
  5. noobyaus

    noobyaus Member

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    Well I haven't been playing Empires for long, and I rarely do public because no one in aus plays it anyway :<

    But that basic story was I read this post, and was interested in finding out more, because the whole armour tech tree can confuse newbies.

    So I loaded up my own server, put FF on and spent about 2 hours just testing everything. Then it crashed before I could post what I found and did it again, which is the reason why I didn't include every weapon.

    Talking more on reflective, I tested that alone in multiple ways. Shooting at it with a standard cannon from different angles. In brief, it is random. I tried to the least perpendicular angle I could, and one shot it would do 2% damage, and another shot would do 30%. Summed up, Angles less than 30% will on average only do half the damage on impact.

    Now according to the previous posts on this thread, you all thought highly of Composite, so i was looking forward to how it would perform. Its supposed to be good against missiles right? well surprising results I found. Composite really wasnt so spectacular.

    IMO, You cant go past a Bio MG. The comment I made about shooting 2 rounds into my CV with the bio, and it eating the 3 layers + half the hull, was done with 2 rounds on the bio mg. Yes mg. Not missile. So Now I reckon the bio MG is essential. Absorbant (in the test) outperformed the rest, so I will probably use it the most. Although, I still love Regen armour.
    and I'll probably never use composite/reactive/reflective. But then again, I'm not that experienced so I dont know the full effects of weapons, I was just a curious person wanting to test out the different armour types :)
     
  6. Revolver

    Revolver Member

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    Noobyaus is wise beyond his years.

    Rock on.
     
  7. Slithzerikai

    Slithzerikai I for one am glad the NF SMG 3 is gone

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    I think Regenerative is perfect for those hit and run assaults, it regenerates so you don't always need an Engineer, and are due for a quick attack again.
     

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