So this is a very simple idea, give the commander the ability to drop a vehicle at a any location close to a living player. The benefits to gameplay would be giving the commander more options to play with when deciding player movement and tactics. Also another suggestion that ties in with this idea would be to give squad leaders the ability to only be able to call down an APC to there location at the cost of squad points and resources. The counter to this idea would be cost and the opposing team would see a vehicle falling from the sky. However this could be negligible because if the player or squad is undetected by the opposing team you could drop vehicles without harassment. Some points: 1-2 minute cooldown for the use of a aerial drop Resources for the vehicle drop would be double the cost of the tank Must have a Vehicle factory and radar dropped and full built Can only drop in the range of a living player. The decent of the vehicle from the sky would be some what the common speed of a player parachuting. The vehicle can be destroyed midair, when destroyed the parachuting effect would be lost. The vehicle the commander deploys can be built to his specs. The squad leader APC however should be configurable to an extent. The commander should be able to lock the Squad leaders from using the Aerial drop option, to prevent resource drain and abuse.