This. Love the idea of an inf speed boost. I can reload my mortar while it's in flight; that's a weird bug I think. On the NFHR being OP, I agree to an extent. I'd need to see it in some different situations. An easy little fix would be to give HRs (or all riflemen if that's not possible) an extra susceptibility to the scout rifle so they have an achilles heel. Also, I like the new targeting system as far as being in range of buildings revealing inf. I think that could be expanded upon to give the com the ability to carat those enemies while they're in that range, or maybe out to 750-1000 units before the carats disappear. So inf in your immediate base are "targetable," while the enemies out in the field are not. They would also have to be in CLOSE proximity to a building in order to be targeted in the first place.