Change log for 2.11 (More to be added before test date) This here is a playtest of 2.11. Join up and say you were the first one to play with all these shiny new things. We are not testing any specific thing here, just a general game play test to see if there's nothing wrong with scripts and any code changes/bug fixes work correctly. Where and when, Click me for your local time. On October 1st 1700 BST / 1800 CEST / 1200 EDT / 900 PDT. Click me for your local time. More on server later. How this works You have to opt into the empires beta to join in. In your Steam library, right-click Empires and click Properties. Click the Betas tab and choose Beta - Empires Beta Test. Close the properties window. Steam will now update Empires to the beta version. Click Play to launch Empires beta. Click here for more info. Just remember to opt out of beta when play test is over, otherwise you'll have conflicts joining the public server. To help game to go just a bit smoother(mostly to help prevent any stacking) we'll hold a pug draft. We can't use scardybob's plugin here because it needs to be a vanilla server(I think), but we won't have a ton of players so it will go rather fast. Maps Maps will be just a few stock ones. I'm looking at mvalley, duststorm and coast as probable maps we will play This is just a test really so we won't be playing for that long, really just around an hour or 2. Last thoughts is try talking to anyone on your friends list to get more players to come, the more people to test the better we can make empires. This is not a huge time sink and all we ask you to do is just show and play empires, and possibly give feedback on how you like or dislike any changes.