Is there some way to adjust a vehicle model according to its equipment? I was thinking about detecting the armor on a tank and having a visual...
Is it possible to give engineers there own style of walls that is different from the commander placed walls? If so, am I correct that it is just a...
I decided to start my modeling project with some things for mappers. BE props are newer looking and have a more well assembled look, while NF...
With the influx of new and often inexperienced players, a lot of the vets are tired of the newbies not reading the manual/wiki. The problem is...
It seems that recently, a lot of games have been ending very fast, usually before armor+engines are researched. How possible would it be and would...
As it stands now, an engineer can repair at a faster rate than the repair pad. To me, this just seems wrong. While I see the benifets of having a...
Is it possible to make an non player entity take damage when it is hit by a vehicle in a similar way that running people over kills them. I was...
I don't know if this is the right place to ask this, but as of 2.24, any changed made to the light tank in terms of skin apply to both the mkI and...
When you are commanding, and after giving the team the wall hacks that they always seem to ask for, you inevitable get your text chat flooded with...
Has anyone else noticed that tanks are a lot easier to tip, flip, or just push around in general in 2.23?
I have a feeling that I am going to be beating a dead horse, but would it be possible to make the mkII versions look slightly different than the...
After looking at the stats for win/loss, it is clear that NF has a major advantage, I want to get peoples feelings on why this is. Stacking is...
The command vehicle can detonate mines even if the commander has defuse in both vehicle mode and com view.
Two ideas for grenadier First, be able to pick up you own mines but you don't get to reuse the mine. Treat this as defusal that only works on...
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