That suicides number can't be right
We only had like one or two really balanced games unfortunately. Wish the draft pick plugin was in.
As extreme as everyone else's stance on Mrdie is, it doesn't come unwarranted. We've all been exposed to quite literally a decade of absurd,...
Honestly looking at the BE models it's clear there was a lot of features removed due to polygon counts being tighter 10 years ago. I'm suspecting...
Joking aside, I think the dev team just moves slowly. I mean, if the latest patch was any indication. Think it'll be fixed eventually. As for...
I'm telling you man, this is a conspiracy to soft nerf artillery. Artillery feedback is broken, and combined with this it's a recipe for artillery...
Second that. Even your "shit map" was fun to play.
Well, uh. Minimal? Been busy with some other stuff. [img] [img] [img] Changed up the profile of the body a bit, added these grooves that kind...
Not sure if anyone's said it but good job on 2.14! After playing for a bit it's a significant improvement; things are noticeably more consistent.
Assuming this hypothetical game would be Empires + PlanetSide, you have some issues with implementing it like that. In Infantry Online, they...
That's a bit broad of a question, but to comment on your concerns about action not happening the precursor to PlanetSide was a game called...
Aye commie. Uh, long story short shit's kinda broke, games are really only on the weekend with the occasional 20 man game during the weekday.
If anything make it a skill, or fold it into stamina increase. Make it increase the max on your stamina as well as increase recharge rate.
Tested it. There's a lot to be said but, the most important thing is that the APC doesn't respawn... reliably? Seems to be that the bots don't...
My god this game looks like it could easily consume your life
It would make the Scout be everywhere. Think about it. This turns the Scout into a suicide trooper. Crazy hide melee shenanigans, crazy killspawn...
Whenever you touch a player made wall, you move extra fast. It would be a skill.
Hm. I was definitely thinking more offensive ramps but I think you guys are right. Would likely break the game pretty hard. Seems like a thing...
Hm, so even if the ramps in question only allow vehicles to ramp over, say non-built walls? That is, we're talking about placing a ramp, behind a...
Hm. Even there were engineer placable ramps, you'd simply invalidate walls all together. So, let's see where this goes. Would putting constraints...
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