Yes you heard me! Not changing much in function, this baby replaces a Rifleman's Sticky Grenade. You use it up close on tanks, since it's attack speed is pretty low, and could be insufficient against quickly moving infantry opponents. Inspiration taken from: Pros: + Looks and feels badass when used (I JUST PUNCHED A TANK TO DEATH!) + Adds a slightly different tank-killing mechanic for the Riflemen. + Again, punching tanks to death. Cons: - Really isn't needed, sticky nades are there already. - Sticky nades must be recharged, this baby might not need ammo(?) - Even more anti-tank weapons for the Rifleman. - Doesn't really fit Empires' artistic vision and universe.
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I used to play a game in which they had tanks, and a weapon called the "Power Fist" (directly ripped from Fallout), and if you hit a tank with it you did minimal damage. Then again, considering the game I speak of is a game in which you have an anti-tank sniper rifle that can be used on people, and not to mention some people could take a few rounds of this into the chest. Well, I don't see why not so you have my full support.
I want to be able to make my melee upgrade fist into a brick wall against oncoming tanks. Good timing should stop the tank and strip like two plates of armor.
to fit with empires more, what if the rifleman carried a jackhammer type compressed air powered... something... this could be fun, if not entirely necessary
Nah, it's not Warhammer. It's Infantry Online, Combined Arms specifically. It's still around now that the original devs got an okay from SOE to put it on their servers. Oh, back to the days of cutting a Heavy Weapons in half with my Monoblade only to get owned by a god damned sniper.