I haven't reworked bio yet, I'm gunna do some significant changes to it and I'm not entirely sure what just yet. Plasma MG I agree, but it kinda is a beam of superheated gas, not my fault the balance numbers are shit.
make the snow like minecraft snow. lol its cheap and easy and people like it when things look like other games they like.
Splash effect for Bio MG when it impacts against something. Nothing huge, just a little poof of green. Maybe take Bio ML effect and make super small?
Gently requesting particles for status effects on tanks. Like a few poision bubbles coming out of the tank (ok, that's maybe too Super Mario like)when it is "bio-ed" or when a vehicle is overheated it releases some steam.
The particle effect for the mortar should diminish faster, the particles stay there to long and just blocks a lot of view, and the explosion seems to big for the actual radius
Funny that you say this because it's actually about 3 seconds shorter than the stock mortar and it's smaller.
The UML effect looks a lot like the impact effect from a combine ball collision. (Also, is a Random Force forcegenerator as expensive as an Oscillate Vector operator?) The Plasma CN effect is rather large and enduring. Wouldn't want to be shot in the face with it; I want to see!
I like the UML a lot from what I've seen ingame (NF uml heavies) I'm definitely keeping this version, it may get some more work though. It uses the combine ball texture. I'd say it's slightly more expensive. Plasma needs a bit more work, it's still mostly the same.
Bump my own thread: http://dl.dropbox.com/u/516743/particles/particle_test.rar New version, biggest changes are in seismics, bio and sml. I also did some minor tweaks. Can't remember them all. I need more feedback though.
Im not happy with the nuke particles because the weapon itself is not as destructive as the graphic suggests. edit: the new tracers start behind the gun it looks kinda akward.
Which guns? I didn't fully test the tracers. And yeah, that's true, but any explosion that's large (to represent the splash radius) will look destructive. I could remove the shockwaves, that might make it seem less powerful.
ill give feedback if you put snow in. how about toning down the explosion and leaving in the shock wave but, more subdued. I would love the original nuke but hey... this isn't a nuke anymore its a dumb fire thermal weapon now. It has push so having the shock wave makes sence... it doesn't cause shit tons of damage like it used to but, it still needs an explosion to explain the heat and things getting killed.
yeah how bout fixing the nfhr tracer origin? there was something about blood i always wanted... more blood maybe? the small bio bubbles coming off a tank is actually an excellent idea
Tracer origins might not be able to be fixed, hence our ironsight problem currently. Either that or Empty has no fucking excuse for not fixing my NFAR.
I love the new HEMG Tracer+Impact, it now doesn't feel like I'm firing nerf darts. A good change to go with it would be getting a new sound cause it sounds like crap.