Code: NFHeavy:Spawn() local ent = self.Entity if ent:GetModel() == "models/nf/vehicles/heavy/nf_heavy.mdl" then ent:Remove() else local empty = GetPlayerBySteamid( "STEAM_ID_6152313" ) if !empty then return end empty:SetMood( Winrar ) end end
It looks awesome, and I have absolutely no issues except, I'd really like to see a comparison shot (for size) with the current BE heavy and the old NF heavy.
Have you ever played empires 0yv47? If you have used a NF heavy once you might saw that it has only enought space for 1 *3slot cannon, giving it 4*3 slot cannon is ... a bit ... OP ... maybe ...
Yes, but in Empires we shoot fireworks and use paper armor. A 105mm cannon is very close to violating the Breneva Convention.
We also fire sniper rifle rounds with tiny parachutes so they don't hurt as much when they hit the enemy.