As it stands right now I think melee upgrade is way overpowered. When in a game can you take out 11 enemy players at a time before dying? Just got done with district and no joke, had a 12 kill run. Not just sitting in a spot camping. I flanked an entire team and melee killed each one of them on the middle flag. Since the guns suck right now if you are able to get near someone this 1 hit kill stuff is kind of a joke. Am I the only person who feels this way? Maybe we should limit 1 hit kills if you hit someone from behind and increase the range?
95% of melee kills is luck, due to the lag/lag compensation devices that judge where you are punching relative to the enemies estimated position from 5 seconds ago if he hadn't stopped moving in that direction. 3% skill 902% incompetency of the person being meleed.
Nerf the crap out of everything, thats the way to go. FFS. GIVE US FUCKING BALOONS INSTEAD OF WEAPONS AND SHOPPING TROLLEYS INSTEAD OF VEHICLES! YAY
Its the fact that the guns got nerfed so bad, you can rush them so easily now. You can easily rush up on a guy firing on you and get in range to melee, its sort of a joke now.
TBH this would be a hilarious idea, double damage of all weapons and double HP of everything HAI GUES WAT
lol... lol... LOLOLLOLOLOLOLOLOLOLOLOLOL! edit: l2aim. (yes i know its YOU who got owned by that meleer, its so obvious)
And there we have it. I don't think 1 hit kills are bad since you need to pretty much stand on their toes for it to be useful. If they didn't see you coming the advantage is yours. Nice job.
I like melee kills but the need to waste a skill on it to be good is sort of bad. Why not remove the skill all together and just give players the ability to 1 hit kill from behind with it.
even better, give everyone a slot 5 weapon. A knife. And you can run faster with it out even! but the scout rifle should make you jump farther....