Melee Upgrade: To Good?

Discussion in 'Game Play' started by Goose, Jan 16, 2009.

  1. Goose

    Goose Member

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    As it stands right now I think melee upgrade is way overpowered. When in a game can you take out 11 enemy players at a time before dying? Just got done with district and no joke, had a 12 kill run. Not just sitting in a spot camping. I flanked an entire team and melee killed each one of them on the middle flag. Since the guns suck right now if you are able to get near someone this 1 hit kill stuff is kind of a joke.

    Am I the only person who feels this way?
    [​IMG]

    Maybe we should limit 1 hit kills if you hit someone from behind and increase the range?
     
  2. arklansman

    arklansman Member

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    Probably.
     
  3. Demented

    Demented Member

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    Five kills in a row is skill. Eleven, on district, is just the other team being incompetent.
     
  4. Cloud

    Cloud Member

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    Let's see ya do that on an open map like mvalley :cute:.
     
  5. Metal Smith

    Metal Smith Member

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    95% of melee kills is luck, due to the lag/lag compensation devices that judge where you are punching relative to the enemies estimated position from 5 seconds ago if he hadn't stopped moving in that direction.

    3% skill

    902% incompetency of the person being meleed.
     
  6. Dubee

    Dubee Grapehead

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    Infantry maps make a ot of things too good. But they work fine in classic maps.
     
  7. Zeke

    Zeke Banned

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    QFT >_>
     
  8. Zealoth

    Zealoth Member

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    Nerf the crap out of everything, thats the way to go. FFS.

    GIVE US FUCKING BALOONS INSTEAD OF WEAPONS AND SHOPPING TROLLEYS INSTEAD OF VEHICLES! YAY
     
  9. Omneh

    Omneh Member

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    Yes, instead of nerfing, make everything BETTER.
     
  10. Goose

    Goose Member

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    Its the fact that the guns got nerfed so bad, you can rush them so easily now. You can easily rush up on a guy firing on you and get in range to melee, its sort of a joke now.
     
  11. Beerdude26

    Beerdude26 OnThink(){ IsDownYet(); }

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    TBH this would be a hilarious idea, double damage of all weapons and double HP of everything

    HAI GUES WAT
     
  12. Zeke

    Zeke Banned

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    lol... lol...


    LOLOLLOLOLOLOLOLOLOLOLOLOL!


    edit: l2aim. (yes i know its YOU who got owned by that meleer, its so obvious)
     
  13. Bass

    Bass Member

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    People rarely use it anyways so I don't think it's much of a problem.
     
  14. communism

    communism poof

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    lol Goose can aim
     
  15. Zeke

    Zeke Banned

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    lies, all lies!

    *covers the ears and runs off*
     
  16. Tovarich Cookie

    Tovarich Cookie Member

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    *trips zeke and screams in his ear*
     
  17. L3TUC3

    L3TUC3 Member

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    And there we have it. I don't think 1 hit kills are bad since you need to pretty much stand on their toes for it to be useful.

    If they didn't see you coming the advantage is yours. Nice job.
     
  18. Mashav

    Mashav Member

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    They really need to fix that somehow
     
  19. Goose

    Goose Member

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    I like melee kills but the need to waste a skill on it to be good is sort of bad. Why not remove the skill all together and just give players the ability to 1 hit kill from behind with it.
     
  20. Metal Smith

    Metal Smith Member

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    even better, give everyone a slot 5 weapon. A knife. And you can run faster with it out even! but the scout rifle should make you jump farther....
     

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