im well aware i used romanic arches in a gothic church, hammers fault for not being 360 degrees friendly and yes i know the windows are kinda factory like, i coudnt be botherd to make a texture today
I'm guessing it wasn't terribly long, considering it's somewhat symmetrical and there's not too many unique shapes.
If all the brushes were blocks, then it would've been short, but there are a lot of different shapes, especially that it takes several brushes to create one thing in there (like a column for example). Creating an alleyways takes longer than it looks, imagine creating this, that has lots of curves in it's architecture. I don't think you've ever touched hammer in your life.
it took me about 4 hours in hammer, research not included (on how to make the arches and support pillars look etc) hammy is right, the internal design is VERY simple and repetitive, the round butt was a b*tch to make though (probably about 2 hours went into that), but it does the rest of it justice
next time turn up your AA so I don't have to look at the terrible lines. other then that... it looks good. NOW MAKE A NEW BARAX!
anti alias is stupid, it makes things less sharp and doubles your graphical requirements, its just not worth the effort, ever
Unfortunately, that building in game would probably eat up a good 5% of your total brush surface allowed in the map.
http://dl.dropbox.com/u/1415325/kerk9.PNG http://dl.dropbox.com/u/1415325/kerk10.PNG http://dl.dropbox.com/u/1415325/kerk11.PNG http://dl.dropbox.com/u/1415325/kerk12.PNG http://dl.dropbox.com/u/1415325/kerk13.PNG gonna turn it into a model, or several models at the least, sorta to see how it will work out
The yellow... it hurts! Other then that it could be cool in a map. Pic 11, there is no central isle to the benches. Every church I have ever been in had one. Pic 12, there are two, um weights, hanging from the celing. What are they for, Is it for the bell(is there one?) or the clock? Can we get up to that area?
the yellow is there because its texture you will not ever see its in the center of the picture, i copied over the floorplan from a church in my local area and dapted it to my wishes, but bench placement is almost identical its from the clockwork in the clocktower, you can enter it by the circled stairs behind the door at the entrance (http://dl.dropbox.com/u/1415325/kerk10.PNG its the sub-tower next to the tower in this picture)