Studdering & Lag

Discussion in 'Support' started by manonthemoon, Mar 19, 2007.

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  1. manonthemoon

    manonthemoon Member

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    1.071b
    Latency displays at 60 on the server list
    Varies between 60 at standstill to 300+ while moving

    My FPS is about 40 looking towards the center of the map, 170+ towards the outside of the map.

    Studdering is most noticable in a vehicle. Trying to steer is a pain.

    I tried hosting my own game to check if the studdering persists but, something in the mod/install is preventing me from starting a server. I'll report that bug another time.

    2ghz 64bit, 2gb RAM, 7800GS 256mb SATA HD
     
    Last edited: Mar 19, 2007
  2. arklansman

    arklansman Member

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  3. Shinzon

    Shinzon Member

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    If you are running Vista then disable AA; for some strange reason it lags like no there is no tomorrow...
     
  4. Trid3nt

    Trid3nt Member

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    I seem to have a 1 second lag in vehicle movement, which is annoying
     
  5. Beerdude26

    Beerdude26 OnThink(){ IsDownYet(); }

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    Bug in the vehicle code, fixed in 1.08
     
  6. Dubee

    Dubee Grapehead

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    when me and bob the builder typed "pp_bloom 0" in console it dramatically improved fps
     
  7. Niarbeht

    Niarbeht Member

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    Boo hiss.

    Lowest I've seen my ping is about 200.

    I have to drop my updaterate to around 5 when I'm on a busy server, sometimes lower.

    Go look up how to mess w/ rates. And make sure you're not playing on a UK server.
     
    Last edited: Mar 20, 2007
  8. Krenzo

    Krenzo Administrator

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    The bug fixed dealt with tank turrets, not driving.
     
  9. Pimp Recruit (formerly Don Music)

    Pimp Recruit (formerly Don Music) Member

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    The lagging turret when the server is low on fps?
    (idk. any other turret problem :p)
     
  10. Niarbeht

    Niarbeht Member

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    Don Music, get a 56k connection and learn much of this turret problem.

    Aside from that:

    Empires is quite demanding on the Source engine, especially for servers. A lot of CS:S servers (which you're probably more used to playing on) can handle 66tic or 100tic easily. A lot of Empires servers are scraping by with 33tic.

    Moral of the story? We need beefier boxes.

    That might be what you're referring to.

    And that's not a failing of the mod itself. Just of the amount of money players/clans toss at the mod.
     
  11. Pimp Recruit (formerly Don Music)

    Pimp Recruit (formerly Don Music) Member

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    It would be easier if you would just tell me about the (apparently 56K related) turret problem. :p

    Yes! I'm that lazy.

    And hell... how did you think of all the rest of your post? ;)
     
  12. Niarbeht

    Niarbeht Member

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    With much coolness.

    By the way, I don't think the problem is related to the server's tic rate at all. I just blurbed that. Seeing as how your ping jumps while moving, I'd guess there's something wrong with your upload bandwidth.
     
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