Streets Of Fire (Testing)

Discussion in 'Testers' started by Grizzly, Dec 23, 2006.

  1. Grizzly

    Grizzly BEAR SIZED DOORS

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    Yes, i know that i have been slacking, sorry...

    But here we go! RC1 of streets of fire!
    who would have thought...
    There are plenty of grafical flaws and other things to fix, please post screens of them here, but the main focus right now is to get everything into a state of playability

    So to make it easy i'l arange some sort of easy to understand known issues list:

    Incredibly imporant issues that needs to be solved before relse

    * Map name?
    * Map minimap


    Mediumly annoying things that i need to get my lazy ass around to fix

    * Lack of moving trams in the center area
    * Two broken ladders in the sewer
    * One street still lacks obstacles and cover
    * More custom textures and streetsigns


    Other stuff that would be nice if they got solved, allthought it's not vital to the survival of humanity


    * Grafical flaws (post screens!)

    I'l be away for a few days, but after that i'l make sure to start uppdating the list, please post as mutch of what you find as possible!

    and finaly, for the actuall map itself: Outdated, will upload new when it's done compiling

    SOF_RC1

    and a password to go with that:

    pingvinenargravid

    Thats it for now, take care, and marry cristmas!
     
  2. dizzyone

    dizzyone I've been drinking, heavily

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    Vinslack!
     
  3. duke

    duke Former Developer (BE Creator)

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    Good God this thing is huge :D
     
  4. dizzyone

    dizzyone I've been drinking, heavily

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    there is no map to spawn on when you press enter :(
     
  5. Grizzly

    Grizzly BEAR SIZED DOORS

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    Did you install it manualy?
    or did you extract it to the folder like you should have :p

    otherwise, try emp_spawn_select1
     
  6. dizzyone

    dizzyone I've been drinking, heavily

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    Aah thx Ill use that command.
    I extracted it into my sourcemods folder, so I figured, if I can load the map, the rest should be in place.
    edit: everything seems to be in place, maybe it had something to do with it being the same map as the last beta map you released?
     
    Last edited: Dec 27, 2006

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