Strange error

Discussion in 'Mapping' started by -Mayama-, Sep 11, 2008.

  1. -Mayama-

    -Mayama- MANLY MAN BITCH

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    [​IMG]

    Full vis & rad.

    Replaced the brushes with new ones.
    Func detailed them and compiled them as worldbrush.

    Compiled with hammer compiler with and without hacked bsp
    Compiled with batch compiler with and without hacked bsp

    Always the same, the logfile shows nothing.

    Any clue why i have those holes in some (4) brushes???
     
  2. Caelo

    Caelo Member

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    My guess is is that the brushes are invalid...
    did you perhaps vertex edit them?


    ah no, that would show up in the logs :/

    have you tried walking on top of them? They could still be there but you just can't see them...
     
  3. -Mayama-

    -Mayama- MANLY MAN BITCH

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    they are there just invisible
    i converted them into displacements
    and they behave normal.
    But why they show up like that
    as standart world brushes dunno
     
  4. Caelo

    Caelo Member

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    why use displacements anyway? Unless you're planning on making it less flat normal brushes work a lot better..
     
  5. LordDz

    LordDz Capitan Rainbow Flowers

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    I assume you checked it for errors with the ''check for errors'' button?
     
  6. Caelo

    Caelo Member

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    *OFF TOPIC*
    I'm seriously wondering why everyone around here has a "..... Tester" thing under their name and I don't have anything :/
     
  7. LordDz

    LordDz Capitan Rainbow Flowers

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    There's two reasons for that. Either you're not hot enough, or you havent:
    Go to user CP - Miscellaneous - Group Memberships
     
  8. Solokiller

    Solokiller Member

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    Take a picture of the area in hammer, select the brushes in question. Also list the textures used.
     
  9. -Mayama-

    -Mayama- MANLY MAN BITCH

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    I've compiled with at least different 10 textures on those brushes.
    Textures that work fine on other brushes.

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]
     
    Last edited: Sep 12, 2008
  10. Kylegar

    Kylegar Specstax Rule

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    Alt+Enter and check the vis settings?
     
  11. Caelo

    Caelo Member

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    heh I'm not a new tester :/
     
  12. Solokiller

    Solokiller Member

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    Try cutting up the brush into multiple parts, see if it still happens.
    Btw, all 1.08 and later testers are new testers.
     
  13. Caelo

    Caelo Member

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    heh that sucks :/
     

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