Standard ML explodes at launch

Discussion in 'Closed bugs' started by Raider666, Jun 22, 2014.

  1. Raider666

    Raider666 Member

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    After the new update (empires 2.51) I have noticed that the standard ML explodes when you launch them. It seems like the ML's are detonating eachother and results in only one or (rarely) more missiles actually hitting the target.

    As before, it occurs sometimes and sometimes not. But still enough times to actually ruin the gameplay with tanks. It will only occur if the group and firemode of the missile is the same, example, 2x standard ML, group one, firemode secondary. So a quick solution is to when building a tank set the buttons to fire the ML's to not being the same.

    Reproduction Steps:
    Get a medium or heavy tank, equip it with standard ML's, set the groups and firemodes to the same button.
    Shoot the missiles, pay attention to the explosion at the start infront of the tank and count the remaining missiles.

    Raider666
     
  2. Candles

    Candles CAPTAIN CANDLES, DUN DUN DUN, DUN DUN DUN DUN.

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    Yeah, I figured something like this might happen.
     
  3. Candles

    Candles CAPTAIN CANDLES, DUN DUN DUN, DUN DUN DUN DUN.

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    Okay, fixed. I'll be doing another update tonight to fix problems.
     
  4. Sgt.Security

    Sgt.Security Member

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    Candles, you've got 1 da....err nvm.
     
  5. McGyver

    McGyver Experimental Pedagogue

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    This must have been the shortest time from bug report to released fix in all of Empires history.
     

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