!draft [*] Basic draft mode !squaddraft [*] Draft Mode with squads. !autodraft [*] Autodraft players using MMR. !autosquaddraft [*] Autodraft squads using MMR. !rankedmatch [*] * leave this argument empty if you want the mode to end at the end of the round. Use a "0" if you want to disable draft mode. Use a "1" if you want to continue this mode for the next maps. Will require an admin to disable. !squadlimit [number] enable squad picking with a limit at a certain number. This can be more stacked than regular mode, but allows players to play with friends. "auto" also works and depends on player number. !setcaptain <name> Sets the player as a captain, will assign to random team if both slots are free. !removecaptain<name> !leavecaptain !reloadteams [swap] Reloads the draft teams from the last game. Put a "1" afterwards to swap the order of the teams. !setteam [player] <nf/be> Sets the team of a player !swapteams Swaps BE and NF !saveteams [optional file name] !loadteams [optional file name] [swap] by default saves to sourcemod\data\draftpick\teams\default.txt The players are referenced by the last number in their unique_id or steamID3 You could compile a list manually from a steam group and websites like steamidfinder.com if you wanted to. !autopick Automatically pick the rest of the picks. Does so with MMR if you have empstats installed, otherwise with the help of the autopick list in addons/sourcemod/data/draftpick/autopick/default.txt. Captain Vote Stage Either admins assign captains or they will be voted in by the commander vote. If the captains are later kicked it will return to this stage Pick Wait Stage The captains are assigned, a short cooldown before the picking begins. Warns players they must join a team Pick Stage Once you first enter this stage the draft has begun. This means you can't use !reloadteams and players not already in NF can't join until two minutes after the game starts. Captains pick using what is essentially a chess clock. Both captains get a certain amount of total time at the start and a small amount of additional time every pick phase. If you run out of time it will autopick players for you. Picking players is done on the commander vote gui. Once they are picked the will be removed from the list. The number of picks you get is equal to the number of players in the opposite team + 1. This means that in most scenarios the picks will go 1-2-2-2-2 etc. However, if an admin swaps the teams of players or a captain gets voted that was already drafted. This may be different, so don't always assume you will get a certain number of picks. Once all the players have been drafted the players are put in the correct teams the original vote time is set for the game to begin. This is in very early stages at the moment. Help with testing would be appreciated. Plugin depends upon the latest versions of both squadcontrol and votetime and optionally depends on empstats if you want to use MMR for autopicking.