Simple building effect

Discussion in 'Rejected' started by -=SIP=-, Sep 28, 2010.

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  1. -=SIP=-

    -=SIP=- Member

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    When commander places a building currently only the smoke tells players if it built or not.

    Therefore I was thinking about this simple building effect:

    Unbuild structures are 75% transparent. When you build them the transparency will be reduced constantly till 0%.
    If possible also add some cheap electrical particles to unbuilt building.


    Pro:
    - Adds some more eyecandy
    - New building don't appear suddenly from nowhere. They fade in.


    Con:
    - It will be more easy to find the building engineer


    The same effect could also be used when you build or redesign a tank. But there the change from 75% transparent to 0% transparent should only take about 1 second.
     
  2. Beerdude26

    Beerdude26 OnThink(){ IsDownYet(); }

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    Krenzo originally wanted something like this: a building framework would be dropped, which would slowly "fill up" into the final building. Fun, but perhaps a bit expensive. Your solution is cheaper, but could players fire through it? Seems logical to be able to if it's transparent.
     
  3. -=SIP=-

    -=SIP=- Member

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    Fire through unbuilt structures would change gameplay too much.
    Therefore only transparency. Shooting and clipping should stay unchanged.
     
  4. Fooshi

    Fooshi For fuck's sake Fooshi

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    I support this. As long as they stop bullets.
     
  5. Ikalx

    Ikalx Member

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    What Beerdude said is the problem I can see - transparency lends to people thinking it's insubstantial, so you WILL need hints everywhere to tell you it's not.

    It's kinda sad in a way that Krenzo's vision hasn't really been realised yet, but it is cool that we're still playing and he still has lots of time to make it what he wanted :)
     
  6. flasche

    flasche Member Staff Member Moderator

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    i wanted to add, if you make it shoot through it prolly cannot be taken down unless built ...
     
  7. Omneh

    Omneh Member

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    Buildings could rise out of the ground while being built like walls do now, but with more smoke and particles and cool things.
     
  8. ViroMan

    ViroMan Black Hole (*sniff*) Bully

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    lmao... wait wait... if we did that I would SO scout to a location thats being built and stay on top of a VF as its rising and then sab the shit out of it over and over.
     
  9. -=SIP=-

    -=SIP=- Member

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    Developers:

    Are there any other cheap effects to make it visible that an unbuilt building becomes built?

    Transparency --> no transparency can be confusing because you can shoot thru all other transparent objects on maps.

    Is this possible and cheap:
    - Completely white with glow --> normal color
    - Buildings could rise out of the ground (from Omneh)
    - Building scaled to ammo box size --> normal scale (might look like Alice in Wonderland)
     
  10. Ikalx

    Ikalx Member

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    The flag always seemed to work for me - put a flag on top of the building, when the building isn't built have smoke come out as usual, when it is built have a flag pop up instead.

    After people have built a few buildings it will become really obvious what the flags mean. And it's reallly easy to tell someone a flag means the building is built.

    Awesome :D
     
  11. Dubee

    Dubee Grapehead

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    realism over fun
     
  12. Trickster

    Trickster Retired Developer

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    Too many problems. Maybe an effect later down the line, but not now.
     
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