should rpgs do zero damage

Discussion in 'Game Play' started by OuNin, Feb 11, 2012.

  1. OuNin

    OuNin Member

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    empires has been this way where rpgs do pretty much no splash damage and deal negligible balance to buildings

    no splash damage is reasonable but i think they should deal damage to buildings on impact

    thoughts?
     
  2. PreDominance

    PreDominance Member

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    Then you get back into the rocket sniping argument that was oh-so prevalent a couple years ago (or shorter. It's been awhile).

    I'd prefer the rocket be anti-tank and a hilarious anti-infantry, but against buildings...it's like UML. Cheap. Sneaky. Underhanded. Annoying. Meddling.
     
  3. OuNin

    OuNin Member

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    it should do like half mortar damage


    if rocket sniping was actually a thing, you'd see comms dying to it
     
  4. PreDominance

    PreDominance Member

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    How do you equate rocket sniping on builidngs to commanders?
     
  5. Ikalx

    Ikalx Member

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    Hmm...you never saw rocket sniping Ounin?
     
  6. complete_

    complete_ lamer

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    ounin comeon you remember rocket sniping

    anyways, im for increasing rpg damage to buildings a little more than it currently does.
     
  7. bitchslap

    bitchslap Member

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    add a rocket falloff that only kicks in after x meters (probly 300-400)

    also add a time limit on rocket guiding to say 5 seconds

    re-add realistic rpg damage to building, etc

    fixed.
     
  8. Ikalx

    Ikalx Member

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    If rockets had any kind of falloff...er well I guess it'd have to be a little significant actually, then damage vs buildings could easily be justified.
     
  9. flasche

    flasche Member Staff Member Moderator

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    thats about the distance at which buildings disappear anyway ...

    300 meters = 11 811.0236 inch
    400 meters = 15 748.0315 inch

    if 1inch = 1 gameunit
     
  10. Deadpool

    Deadpool SVETLANNNAAAAAA

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    dude once i killed an apc w a guided rocket from extreme NE on canyon and the apc i hit was extreme NW... it was a big shot....


    but yea ounin bra... rocket snipes?
     
  11. flasche

    flasche Member Staff Member Moderator

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    not judging, just saying. and yes, rocket sniping is bad, it rather should be countered with adequat buildings, rather then a somewhat unimaginative magic resistance - in the end its an explosive weapon - but we dont have better models and vfs will have to be this big anyway, so, yeah, rocket sniping is bad ^^

    also dont rpgs deal like 1pt of damage anyway?
     
    Last edited: Feb 11, 2012
  12. Empty

    Empty Member

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    Rockets deal 1% of a buildings health.
     
  13. Paradox

    Paradox I am a gigantic asshole who loses people's hard wo

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    RPG is good as it is imo, it should deal a tiny bit more splash

    edit: bigger area of splash fyi
     
  14. LordDz_2

    LordDz_2 Strange things happens here

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    How about go a extra step, make the RPG and Mortar use the same ammo and double the ammunition given to the Grenadier?
     
  15. Trickster

    Trickster Retired Developer

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    RPGs do exactly 1/4 of the damage a mortar does to buildings. RPG sniping was bad, but I always felt I'd prefer some sort of solution rather than just "THEY DO NO DAMAGE". I think falloff is dumb on an RPG, it is what it is. I'd much prefer it to just lose the thrust after a certain distance and then start dropping like a tank shell.
     
  16. PreDominance

    PreDominance Member

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    That's exactly what I was thinking, Trickster. But it'd have to be a pretty bad drop if you didn't want people to just compensate by turning the RPG into a long-range mortar.
     
  17. bitchslap

    bitchslap Member

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    thats what i meant by a falloff that starts after x meters.

    its not a cannon shell, it would simply run out of fuel on the rocket and start to 'land'
     
  18. Paradox

    Paradox I am a gigantic asshole who loses people's hard wo

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    That would be realistic and stuff but just not fun imo, dont tell me you've never experienced the fun and awesomeness of having an rpg killing an apc full of people after it went 3 blocks away from you ( minimap ) and you couldnt see anymore, I mean thats just toooo much fun to remove
     
  19. complete_

    complete_ lamer

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    you jus sad you cant rocket snipe
     
  20. Paradox

    Paradox I am a gigantic asshole who loses people's hard wo

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    y u so mean :(
     

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