Not sure if this is where I'm supposed to report bugs, but this is what I've noticed today: BE VF doesn't work, and will crash you if you try to use it. EMP_Slaughtered has mostly all blacked out textures Can't build mapper-placed structures (such as the bridge in Slaughtered) Can't build engie-placed turrets or cameras or walls Not confirmed or anything, but mines seem to do more damage to vehicles Yeah, the last one is actually from nine-mining the comm, because I couldn't get any vehicles. :p I and some other dude put eight mines under the comm each, then one person nine-mined it while the other rode along. I'm still not sure what caused the comm to almost die every time yet, as the friendly fire should only have counted for one of us.
If the CV was upside down while it was airborne, it gains damage in the same way as it would have been upside down on the ground.
Friendly CVs shouldn't because FF isn't on except for yourself. And actually, enemy CVs SHOULD die at 8 mines.
i'm pretty sure that's a bug from 2.12- when i launch my afvs off the bridge in emp_midbridge, the same thing happens.
In reality it's a feature, where tanks that are flipped in a way that renders them useless, they would slowly die. Sadly the code doesn't care whether it's in the air or on a surface, if it's upside down it takes damage. May I add that aircraft also suffered from this. Back in the good ol days (foams from mouth) with the first release, when a tank was destroyed it would not be removed from the game and when it was flipped it wouldn't die.
yes you can, I've built engi placed turrets on district and as for the camera, the sparks don't show for the person building it but it still builds.