That was my favourite map in quake 3, I would rock at tournament, no one could defeat me, then I replayed it like 2 years later and sucked balls shit cause everyone's been playing since the game came out. Someone should remake the courtyard from Q3DM1 and make it a rats map (aka everything is huge and peeps are miniature). But first we need the laser jump mod that let you use the laser as a rocket jump (so you don't die and shit when you have quad damage).
I tried making one a time ago, but the trigger_push used for the jumps kinda had a delay. And also, what would stop people from just camping?
unreal/quake style jump pads are doable without the devs putting in a ton of code. Tried it before, got a few maps like that from UT2004 and Quake 3, they just don't work, you either die from the force of the push, the jumping action leaves your screen "jumping", or its becomes really glitchy in that you can't touch a single movement key or it screws up.
every fps should have a copy of q3dm17 - bestestest q3 map evar ove: though - without railgun its prolly less fun ...
But you can modify gravity, so.. Soak the entire map into low gravity and see how it goes? and only let scouts / engineers / grenaiders play? (less hmg whores that way). Yes.
Why the fuck would you want to play this on empires. The combat is about crouching and shooting pixels, are you all retarded.
you don't crouch in q3, you rocket jump or you climb up walls using the plasma gun. and pixels will be shot in all games. Don't make an attempt to under-rate one of the most mod-able games in the history of computer games. Rocket arena ftw empires needs that.
Would have thought a combination of teleports, water brushes, and push triggers would solve most problems. Also this, technical points aside it wouldn't work gameplay wise.
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