Shadow bug

Discussion in 'Bug Reports' started by Xyaminou, Nov 4, 2016.

  1. Xyaminou

    Xyaminou Member

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    17:31 - Hawk: I found a terrible bug in Empires
    17:32 - Hawk: look at the shadows of BE players when they wear a pistol
    17:34 - Hawk: btw
    17:34 - Mr. X.: hard to find someone to look at
    17:35 - Hawk: or maybe also when they got a calculator
    17:35 - Hawk: u will see that shadows show something wrong
    17:36 - Mr. X.: looks fine to me
    17:36 - Mr. X.: but people keep moving to so it's hard to look at it
    17:36 - Hawk: it shows the SMG instead of pistol... but maybe its just me
    17:37 - Hawk: at NF its ok
    17:37 - Mr. X.: shit you're right, it does it for NF too
    17:38 - Mr. X.: http://steamcommunity.com/profiles/76561197987372696/screenshots/
    17:39 - Mr. X.: doesn't look like it does it for BE as far as I'm concerned
    17:39 - Mr. X.: http://steamcommunity.com/sharedfiles/filedetails/?id=793314611
    17:40 - Mr. X.: and now it doesn't do it anymore for NF
    17:40 - Mr. X.: weird
    17:41 - Mr. X.: hm
    17:41 - Mr. X.: looks like it's when changing from SMG to calculator
    17:42 - Hawk: yea
    17:42 - Hawk: also I saw that on the gren rocket launcher, when he swithed to pistol there was still the rocket launcher shadow
    17:42 - Hawk: at BE
    17:43 - Hawk: *switched

    When changing from SMG to calculator the shadow does not change properly.

     
    Last edited: Nov 4, 2016
  2. Thexa4

    Thexa4 Developer Staff Member Moderator

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    That's a performance optimization in the source engine. It uses the collision mesh to calculate shadows instead of the model you see and assumes that the weapon is shaped like an AK47.

    Thanks for reporting it, unfortunately I'm not sure if it would be worth the performance hit and effort to fix this.
     
  3. Xyaminou

    Xyaminou Member

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    Your answer makes no sense to me, why only the calculator? why does everything else works fine? why only when you switch to the calculator after the SMG? What does this have to do with the AK47? The shadow doesn't look like an AK47 at all.

    Why would the calculator's shadow be a performance hit when everything else works fine?
     
  4. BlackRedDead

    BlackRedDead Member

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    can you not just replace the collision mesh with a small (around actual calc size) rectangle?
    also a simpler collision mesh would reduce performance impact and not increasing it!
    but i agree on the effort and that the performance difference might be minimal - tough it's still a bug and be worth to be added to the tertiary bug list xD (to be fixed after human's extinction)
     
  5. Thexa4

    Thexa4 Developer Staff Member Moderator

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    I was under the impression that the rest was bad as well, couldn't see it very well in the video. If not I can probably add it to the low priority issue queue.

    If the rest works well then we probably made a mistake, then the calculator should work correctly as well.
     
  6. Neoony

    Neoony Member

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    I was gonna make some better screens, but had some real life happenings.

    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]

    Think thats Pistol 2?

    Guess thats related to this?
    Found that some weeks ago...so just posting.
     

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