Please can you fix the server plugin "CSS Style" radio menu's. The menu's display and dispose themselves correctly, but not all the default 1 to 0 keys work on menu items (I'm guessing this is a client-side problem). Radio menu's at this point in time are useless and server plugins have to revert to the "valve style" menus which are poor. Thanks
You mean radio menys are useless? What about Supplies etc, health, ammo, repairs? How about spotted ''infantry/Tanks''. How about Squad meny? It's sure good as it is..
That's not even close to what he was talking about. I think there was a thread sticked in the tech support forums about fixing this.
Hi, I cant seam to find this thread - sorry. A search for "plugin menu" only returns this thread, and there's no sign in the stickies :[
do you mean this thread: http://forums.empiresmod.com/showthread.php?t=3809 If so, I'm guessing the menu's do not work since only slot 1 to 4 are bound?
You can make the rest of the buttons autobind by adding the binds in your autoexec file. Code: bind "5" "slot5" bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind "0" "slot10"
Are there any plans to add these binds as default? If not, what about dual-bind the modified keys to run both the emp command and a slot command?... though that could get messy. Its easy enough for me to tell admins they need the binds to use their menu's, but I cant tell every pub player they have to re-bind... Thanks again
So, what's going to happen? Currently radio menus are pretty useless without all of the keys bound on the clients, since nobody can select anything on the menu. If the valve-style menus were not so poor, this would not be so much of a problem. Also another bug with the menu implementation is players cannot change weapon when a menu is open.