Screenshaking when firing

Discussion in 'Archive' started by Pasimon, Apr 24, 2007.

  1. Pasimon

    Pasimon Member

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    Hi,

    I find the screenshaking effect when firing a bit annoying.

    So I suggest that recoil would cause the aiming the raise, but the shaking which is there just for the "feeling" would be removed.
     
  2. Pasimon

    Pasimon Member

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    Nevermind, I just realized that this is becose the first person animations are laggy and that results to laggyness in screenshaking effect....
     
  3. Krenzo

    Krenzo Administrator

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    The animations are laggy if your ping is laggy.
     
  4. Pasimon

    Pasimon Member

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    Well, my ping is around 180 at the test server...
     
  5. Krenzo

    Krenzo Administrator

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    Yeah, that'll due it. It's partially Valve's fault. There's some bug with client and server not matching up exactly.
     

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