I think the current scoreboard is pretty ugly (like the rest of the GUI) and wastes a lot of screen space, so I made a mockup of what I think an improved design could look like. If the icons ended up confusing players, they could be substituted for shortened versions of what they describe, e.g. Gren, Comm, etc. Ideally this design would resize to fill as much of the screen as possible, minimizing the amount of information cut off. I'm aware that this will probably never be done, but I thought I'd share it anyway.
Also add how many Vehicles you've killed/lost. So my huge tank kills can justify my huge habit on eating tickets.
Or perhaps the max time that eth0's mic was continuous pumping out volume at or above a server-chosen decibel amount. Ok, Trickster, you and the gang have new priorities now.
Can we have top values like in worms, like "most aggressive", "most useless", "man of the match", etc.
Knowing how team sizes go, you'll need the spectators board to be at least the size of the other teams.
Make spec bundle up at the bottom of the scoreboard like in CSS. Just make sure the names are clickable for mute n shit.