Repair regeneration

Discussion in 'Feedback' started by rampantandroid, Sep 13, 2006.

  1. rampantandroid

    rampantandroid Member

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    Make it so that if you are in an armory, barracks, near your commander, or near your squad leader, your repair "ammo" regenerates faster...so promote teamwork , rather than simply getting in a squad for that first skill.
     
  2. Slithzerikai

    Slithzerikai I for one am glad the NF SMG 3 is gone

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    This could be a good idea. Make it so that you also get a tiny repair speed and weapon damage bonus when near your squad leader.
     
  3. HungryGuy

    HungryGuy Member

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    This is the best idea I've seen since the forums came back online
     
  4. Trid3nt

    Trid3nt Member

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    When D'you go blind?

    But Yea, good idea
     
  5. mr_quackums

    mr_quackums Member

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    great idea

    this thread sounds like dumpsterfoxes stat tracking thread
     
  6. Private Sandbag

    Private Sandbag Member

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    yeah, I agree with this. at first, I didn't like the regen idea, but now I see that it's better to keep your squad alive than just have them knocked off.
     
  7. mr_quackums

    mr_quackums Member

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    or, to simplify, all weapons get a slight dmg and/or rof boost, including the calculator
     
  8. Shinzon

    Shinzon Member

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    Definatly like it :D

    A squad leader would have to have a special icon above his head then... so you could keep near to get those bonuses
     
  9. Slithzerikai

    Slithzerikai I for one am glad the NF SMG 3 is gone

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    I'd love to finally see some teamwork in Empires.
     
  10. Private Sandbag

    Private Sandbag Member

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    plus, an Icon on the HUD to show when these effects are taking place.

    personally, I would leave the weapons the same, but have a large increase in stamina regen and reload times, because the weapons themselves arn't going to be any different. except calculator
     
  11. Broccoli

    Broccoli Member

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    I'd agree with that. Like the hero bonuses you get in other games. It shouldn't give extra speed or damage, just willpower affected things like stamina and damage resistance.
     
  12. mr_quackums

    mr_quackums Member

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    makes more sense.
     
  13. jambo

    jambo Member

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    yeah , sort of like in C&C Generals when Chinese tanks or infantry come together they get bonuses when there close.
     
  14. Wereaser

    Wereaser Member

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    *snif* *snif* Smells like a good idea. I mean less damage near squad leader and more stamina. The stuff that's related to morale and willpower. :)
     
  15. Private Sandbag

    Private Sandbag Member

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  16. knighttemplar

    knighttemplar Member

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    *Bump* This is a decent idea, how long do you think it will take till it's completely forgotten? Throw it up in the Suggestion Sticky someone
     
  17. mr_quackums

    mr_quackums Member

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  18. Slithzerikai

    Slithzerikai I for one am glad the NF SMG 3 is gone

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    I want morale!
     
  19. mr_quackums

    mr_quackums Member

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    thats what this trying to aproximate, but mabey a more complex system is in order?

    you start with a bar at 50%. if by yourself it goes down 1%/sec, if near a squadmate it goes up 2%/sec, if near squad leader it goes up 5%/sec, if near a nonsquaded team member it remains constant, every enemy killed within a radius adds 10%, every team member death withen radius subtracts 15%. scouts dont lose points for being alone, or are even exempt from the whole system. the % you have left in the bar would effect...uh...something.

    or do away with complexity and have a boost when near squad leader.
     
  20. Slithzerikai

    Slithzerikai I for one am glad the NF SMG 3 is gone

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    Scouts are supposed to be teamplayers too, imagine, a squad of Scouts.
     

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