it's been unborked, the next release will happen before the end of the month. Knowing the devs, prolly looking at a oct 30 release, lol. Expect a new map, possible two, more bugs worked out, not many you'll notice, just coding stuff.
with unreal you can' tjust do a quick hotfix like you can with source, you gotta practically redo a bunch of files. This update will be about 70-80 megs i believe (going on the tester build we've got)
This works, but its kind of a crazy workaround. Also, if you join a server running Islands, it locks up.
Finally touches are being made to the update, hopefully we'll be releasing the update this weekend. The custom menu has been removed till we get more information on "properly" doing it. But in the mean time we'll be making people either use the Server Client or use the F10 "Open IP" to join servers.