I'm not sure if this is considered to be lag, but I did notice the latency. You could hide after a wall, and still get killed because apparantly the server doesn't know yet that you've moved behind the wall ... or something like that. You can see the blood (were your body gets shot) appear 1 meter away from you, and then suddenly die, although you think you'd be save hiding behind something.
Well playing with 160 ping is normally a no go for any other 1st person shooter. But it seems to work for empires, except the "shot around corner" thing that occures cause of the high latency.
Well I got some fantastic footage guys (thanks to everyone who jumped on mines for me :D). My PC crashed right after district, so I left quite early.
That means you missed my hopping over mines in urban chaos, where i avoided many mines by hopping over them. I also got down to 1 health after hitting one.
lol i was on the phone and lost but some how snuck by the enemeys on gylcen but then a magical krenzo nade blew my head off
From a spectator's point of view, Krenzo does almost always seem to be holding a fully-primed nade :D Lag wasn't much of a problem here, besides the occasional hiccup.