RAPPMO's Fir Tree Model

Discussion in 'Art' started by bitchslap, Feb 8, 2012.

  1. Silk

    Silk Mapper

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    Update:

    Here are the pictures (some map problems kept me from compiling up untill now)

    The trees when looking towards the sun (darkest):
    http://dl.dropbox.com/u/234836/mapping/emp_chain/Tree_darkest.jpg

    The trees when looking with the sun behind me (brightest for infantry):
    http://dl.dropbox.com/u/234836/mapping/emp_chain/Tree_brightest.jpg

    The trees as seen from above (spectators/comm):
    [​IMG]

    So yes, the model and materials seem to work quite well
    Good job rappe!

    For personal taste i'm gonna see if there's a way to adjust the darkness of the shadows cast with these vrad parameters. While this way shadows are cast from and on transparant textures as we'd want, the lack of diffuse light gives them almost no brightness at all. This has nothing to do with the model though; i just mentioned it in case you were wondering why the shadows were so dark.
     
  2. Beerdude26

    Beerdude26 OnThink(){ IsDownYet(); }

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    Wow these models really are outstanding, great job rappe :)
     

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