Quieten other players who are talking while comm is

Discussion in 'Feedback' started by teh_ham, Apr 29, 2011.

  1. teh_ham

    teh_ham Member

    Messages:
    167
    Likes Received:
    0
    Trophy Points:
    0
    It's pretty annoying when you are trying to tell your team important stuff, only to have some idiot shout down the mic over you. So when the comm speaks, all other players should have their volume reduced to a certain amount so you can hear what the comm is irrespective of what other people are saying.
     
  2. Grantrithor

    Grantrithor Member

    Messages:
    9,820
    Likes Received:
    11
    Trophy Points:
    0
  3. Lawliet

    Lawliet Member

    Messages:
    869
    Likes Received:
    19
    Trophy Points:
    0
    Priority Speaker.....
     
  4. Haji with a handgun

    Haji with a handgun Member

    Messages:
    92
    Likes Received:
    0
    Trophy Points:
    0
    I agree with OP. Games with 50+ players are a shitstorm of communication, having the comm be able to talk over them is a good idea.
     
  5. Deadpool

    Deadpool SVETLANNNAAAAAA

    Messages:
    2,246
    Likes Received:
    0
    Trophy Points:
    0
    yeah, this is needed, maybe even reduce in game sound. other games do that when ppl speak.
     
  6. Krazer

    Krazer Member

    Messages:
    651
    Likes Received:
    1
    Trophy Points:
    0
    The more your suggestion improves/polishes gameplay the less chance it has of being implemented.
     
  7. Devourawr

    Devourawr Member

    Messages:
    1,970
    Likes Received:
    72
    Trophy Points:
    0
    That's called Krazers law. If you were to suggest a cannon that shot flying monkeys you can garuantee that it would be implemented. But for something like this...
     
  8. Foxy

    Foxy I lied, def a Forum Troll

    Messages:
    1,044
    Likes Received:
    0
    Trophy Points:
    0

Share This Page