Plugins

Discussion in 'Coding' started by Lightning, Sep 9, 2016.

  1. Lightning

    Lightning Member

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    I've done some digging but didn't come up with much personally.

    i was looking for plugins and as i said i couldn't find much

    if anyone has a plugin link, download or thread etc that would be useful in a modern empires server, id love to see it.
     
  2. vipervicki

    vipervicki Member

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    what do you mean by a modern empires server?
     
  3. ScardyBob

    ScardyBob Member

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    Metamod/Sourcemod is pretty much the go to admin mods for Empires. The Empires Wiki has some info on useful plugins: https://wiki.empiresmod.com/Dedicated_Server_Setup

    Besides that, the ones that seem to be common are:
    Ultimate Mapchooser 3: https://forums.alliedmods.net/showthread.php?p=1258816
    Empires Ungrief: https://forums.alliedmods.net/showthread.php?t=89361

    The Allied Modders forums are a great place for SM info and plugins (I plan to submit the PUG plugin there once I get the major bugs worked out).

    If you're setting up a server for testing purposes (like me) I've also found this Fake Clients plugin to be useful:
    Fake Clients: https://forums.alliedmods.net/showthread.php?p=571889
     
  4. Lightning

    Lightning Member

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    thanks Scardybob, exactly what i was looking for.

    <3 you
     
  5. !@zy(!z@r!) = Lazylizard

    !@zy(!z@r!) = Lazylizard Member

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  6. Smithy

    Smithy Developer Staff Member Administrator

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  7. !@zy(!z@r!) = Lazylizard

    !@zy(!z@r!) = Lazylizard Member

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    !tankwars to turn on tankwars without an admin its in the description
     
  8. Smithy

    Smithy Developer Staff Member Administrator

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    But what is tankwars... (What cvars does it change?)

    ...NVM here is what it does:
    Code:
    "emp_allowspectators 0"
    "sv_alltalk 1"
    "mp_autoteambalance 0"
    "mp_teams_unbalance_limit 0"
    "emp_sv_max_turrets 2"
    "emp_sv_refinery_multiplier 50"
    "emp_sv_research_complete 1"
    "sm_jetpack 1"
     
  9. Kidpaler

    Kidpaler Member

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    Can we get a plugin made to restrict spectate for the first 5 minutes of a match and automatically re-enable it after?
     
  10. !@zy(!z@r!) = Lazylizard

    !@zy(!z@r!) = Lazylizard Member

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  11. Thexa4

    Thexa4 Developer Staff Member Moderator

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  12. Neoony

    Neoony Member

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    Me and Wired_4fun are trying to build up a list of Sourcemod plugins that work with empires, as we are trying to add new plugins to Memehouse.
    They might include small empires specific fixes for them and etc...
    Iam still in the proccess of digging for more and testing. And there are TONS more plugins so far on my "not yet public" list, which I could see useful for empires. Just gotta dig some more, select the good ones and test them.

    https://wiki.empiresmod.com/Sourcemod_Plugins

    Anyone can add to it.
    Lets finally make a list of empires useful plugins (/updated).

    ( guess I should add the ones listed in dedi server section...soon :P )

    That might actually be quite easy to script. I might even try.
    Or maybe I will just find some timer plugin for commands.

    ----

    EDIT: OH WHAT?? damn you thexa xD such post steal xD
     
    Last edited: Mar 17, 2017
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  13. Neoony

    Neoony Member

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    Potential plugin for that.

    https://forums.alliedmods.net/showthread.php?p=1260021

    Time travel for empires xD

    ---
    btw: Only took like a minute of search xD
    ---

    So lets say you set to disable spectators in server.cfg
    (emp_allowspectators 0)
    and you will also add command "sm_future 5 "emp_allowspectators 1""
    and done

    that is if the plugin works from the start for emp, but it doesnt seem game specific
    will probably test over weekend
     
    Last edited: Mar 16, 2017
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  14. !@zy(!z@r!) = Lazylizard

    !@zy(!z@r!) = Lazylizard Member

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  15. !@zy(!z@r!) = Lazylizard

    !@zy(!z@r!) = Lazylizard Member

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    \

    just make it 15 mins and its good to go .... its start the time from map chagne
     
  16. Neoony

    Neoony Member

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    what I meant was, that hopefully there wont be any code fixes needed specific for empires like with some plugins. But I think not.
     
  17. !@zy(!z@r!) = Lazylizard

    !@zy(!z@r!) = Lazylizard Member

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    yes i see. nice find by the way i was thinking of starrting from scratch but nice find in deed. which this plugin you could also do other things like. 1) increse res after a certain amount of time 2) force reseach complet after 1 hr. or 3) reduce ticked 4) give free squad points every 15 mins so many possiblites i like number 2 and 4 the most though
     
  18. Neoony

    Neoony Member

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    Hell, I even found a plugin with which you can execute configs on specific player number or even game events.
    That might be better for some things you mentioned.
    Or...well..you could even combine them.

    Execute configs:
    https://forums.alliedmods.net/showthread.php?t=67620

    Seems I actually forgot to add that one to wiki...will do

    I did test this one.

    EDIT:
    Also I was thinking about using this plugin to easily detect what game events happen when.
    Not tested yet though.

    Event detector:
    https://forums.alliedmods.net/showthread.php?p=760151

    I might have a feeling that you might need to add empires events into it first, but not sure.
     
    Last edited: Mar 17, 2017
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  19. Neoony

    Neoony Member

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    Also I wanted to mention, that it might be much better just using this plugin, which I mentioned in wiki.
    Chat triggers:
    https://forums.alliedmods.net/showthread.php?p=585758
    So you can just easily add more chat commands into the config of it, instead of scripting each one.
    But I was also quite thinking about just simply coding each command as it seemed simple enough. But I always knew that this was by default possible in mani admin plugin (which was awesome and had pretty much all features that we are now trying to get into SM). And then I found that plugin which was trying to get this functionality from mani into SM.

    Just you might need to figure out the flags and sometime the proper flag for client command is C (client command) and sometimes its F(FakeClient command).
    And you might also want to consider changing command triggers_rcon to include other admin flags and using R flag for the linked commands for RCON side commands, if you want admins with less power to use rcon commands. (or use the Rf{} flag, but I might have had trouble with it)
    Everything is described in its config file.

    Examples:
    Code:
    !us C emp_unstuck
    !unstuck C emp_unstuck
    !recwalls F emp_eng_recycle_walls
    !addtime R emp_sv_vote_commander_time 250
    !fixsound C snd_restart
    !enablespec R emp_allowspectators 1
    !disablespec R emp_allowspectators 0
    Those should be set correctly, you just need to define command triggers_rcon into server.cfg if you want to for example let admins with cvar flag use them (triggers_rcon rzh)

    ---
    Seriously, if you dig deep enough, you might find a plugin for almost everything, unless its empires specific.
     
    Last edited: Mar 17, 2017
  20. Neoony

    Neoony Member

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