Alright well, my friend and I like to watch Family guy, Zero Punctuation, Futurama, etc, on the computer. Problem; my little brother is very..impressionable. I have 2 headsets; is it possible to get Audio on both of them at the same time?
Anything that I can do this weekend? Preferably within an hour. I already figured an audio splitter would work.
You might be able if you use something like vlc and mpc hc at the same time, set one to use one sound device and the other program the other one and then just hide one window. Its hacky but it should work.
Cant find anything, you could just download the youtube videos with jdownloader or something like that.
Procedure NevarScript i :int procedure Nevar begin i = 9001; repeat writeLn('Nevar'); i = i - 1; until(i = 0); end; begin Nevar; end. Unfortunately SCAR doesn't count much as a scripting language. The next one I look into is Java.
Windows, afaik, does not support multiple devices outputting audio at the same time. Your USB headset is acting as a DAC and thus appears as a device, as does your regular sound card. You can toggle (what windows outputs audio to), but that is all. Unless there is SOME way of bypassing the Windows limitation - which there might be, a simple test in C++ or C# would work (see if you can output a stream to multiple devices, bypassing the Windows abstraction layer - interface with the MDD or PDD layer directly and send it packets) but unless some media player exists that can handle that, the answer, in software, is no. Now...you can cheat this. Splice into the output of the USB headphones - there IS an analog signal going to the woofers, find it and cut your earbuds into it...but that's all, short of just buying another set of analog headphones. Or close the door to your room and keep your bro out? Edit: http://rampantandroid.com/Gallery/main.php?g2_view=core.DownloadItem&g2_itemId=254&g2_serialNumber=1 You CAN use VLC to do this...however, this means running TWO media players, and running one at the primary output, and the other to your USB headset...thus you run into syncronization issues.
Splicing into a new $35 headset? Yeah, m'dad would kill me. It's alright. We just wait until all the parents leave then blast ZP/FG/RvB as loud as we want.
get firefox and ie go to sound options, advanced or something then just set each program to use a different output (usb headphones and normal headphones works great here) watch crap online trade headphones untill you have the one with the sound you desire
Had you actually stopped to read my post, you would have realized this isn't possible. You can break audio output into two brackets: Those that just play audio streams via Windows, and allow Windows to handle to audio mixing (insert Mac OS or Linux here) and those that use a more direct route, bypassing Windows and allowing the software to enumerate all devices and pick which one to send data packets to. DirectX is one such way to do this, as DirectX can in fact pick which device to send packets to. However, IE, Firefox...all browsers out there have no reason to use DirectX/DShow/D3D/D2D...they instead go the simple route and use the OS APIs that exist. In short: You CAN'T do it at the OS level in Windows, and I imagine, Mac OS. Mucking about in ALSA or something MIGHT enable it in Linux, but I doubt it....certainly nothing that is overly simple or user friendly.
that's weird since i do it sometimes in windows 7 and if you keep nagging and bitching i might post a tutorial about how to do it