Player Count in Games

Discussion in 'General' started by Aegy, Jan 1, 2010.

  1. Aegy

    Aegy Member

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    Does anyone else crave games that aren't 20 vs 20? I'm always looking for games that are somewhere around 10v10'ish. Wish we had a popular server with a cap of 20. Comments?

    Edit: More than 10 on a team gets less fun for me exponentially.
     
    Last edited: Jan 1, 2010
  2. Zeke

    Zeke Banned

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    sounds like crap.

    my dream would be 100 pop+ games. (ofc not on small maps like district)
     
  3. Dubee

    Dubee Grapehead

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    I do.. like 10vs10 up to 16v16. It's much more fun for me and more like clan matches. My comp doesn't get laggy and there isn't 15 people talking at once or spamming sounds.. It's how empires use to be and now its more about squeezing in more slots even if it means lag at the end of every match.

    I miss the 32 slot servers.
     
  4. PreDominance

    PreDominance Member

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    I agree with you 100% Dubee. There needs to be 5 full 32 slot servers with a max of 32 tanks and 40 turrets and 40 buildings and just fuck, I dunno.
     
  5. Ikalx

    Ikalx Member

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    Can't say I like smaller games, but Empires isn't quite cut out to be big either. 16vs16 is good, pretty much all the time, but although i'd like more (like zeke to massive proportions), it seems bigger teams after that lead to more infantry dying quicker, more res abuse and more tickets gone.

    Empires really needs a bit of a rehaul to support these big games...and more emphasis on infantry, in all aspects.
     
  6. Empty

    Empty Member

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    Fuck that. 50v50 wouldn't work.

    1) you'd never get any mic chat done because at least 3 people would be talking at any given time
    2) lag
    3) lag
    4) not enough vehicles to go around
    5) I believe the res increment doesn't go any higher after 48 players
     
  7. McGyver

    McGyver Experimental Pedagogue

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    I miss the good old days on 40 player servers when everyone on the team could get a tank in the endgame.
     
  8. Zeke

    Zeke Banned

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    1 would not be true, i wouldnt play 50v50 on ELC... i try to avoid ELC whenever i can due to the retarded players (aka the ones who ruin the game by being plain stupid), i do however except 1-2 people talking.
    and ofcourse if im going to actually play a 50v50 then point 2 and 3 would not be there, othervise there would be no point playing that.
    4/5 is a GOOD thing, i dont enjoy games where everyone drive a tank all the time, i prefer big epic games where lots of infantry is supported by a few tanks rather than the other way around.
     
  9. KamakazieWatermelon

    KamakazieWatermelon Banned

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    Well...EMPIRES maps are massive...sooooooo...128+ players would be sweet.
     
  10. Foxy

    Foxy I lied, def a Forum Troll

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    If there were separate mic channels.

    Squad, commander, local etc.
     
  11. LordDz

    LordDz Capitan Rainbow Flowers

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    Yes please. I want more infantry to roll over in ma boomtank.
     
  12. Emp_Recruit

    Emp_Recruit Member

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    10v10 to 15v15 is my favorite. Becomes too spammy after that.
     
  13. --{[TheÁstroÁr¢hítect]}--

    --{[TheÁstroÁr¢hítect]}-- Banned

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    Same here.
     
  14. Sandbag

    Sandbag Member

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    10 v 10 sucks, 15 v 15 is okay, the more the merrier in public games.

    in private you'll never get more than 10 v 10 so it's a moot point.
     
  15. Dubee

    Dubee Grapehead

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    haha really the more the merrier? More spam, idiots and walking is more like it.
     
  16. yobbo

    yobbo Member

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    more roadkill is always better
     
  17. Zeke

    Zeke Banned

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    only if you are on the bottom of the pew pew-list ^_^
     
  18. Dubee

    Dubee Grapehead

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    I usually see idiots at the bottem of the list buying jeeps and getting them stuck all over the map. Leaving us with 4 tanks and 24 players.
     
  19. Zeke

    Zeke Banned

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    ur gonna have a certain ammount of jeeps no matter what the playercount is.. unless there is no retards on.
    and with 100+ players there would ofc be more than 10 tanks per side.
     
  20. Trickster

    Trickster Retired Developer

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    I've played in pugs with 25v25 (not the old Evan pug, just ones organised in the space of 10 minutes, vets only etc) and clan matches of 17v17.

    Also, it's always map dependant. I don't like low players if everyone sucks, but if there's a lot of clanners it isn't so bad.

    Also, whoever thinks tanks for every player is good is a dumbass. Forcing players to use the 2nd slots is far more fun, and stops it being a tank cluster fuck and tank on infantry fuck. Seriously, even if it wasn't laggy, I still wouldn't want more than 50% tanks for a team.
     

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